修改水

This commit is contained in:
2026-01-01 22:00:33 +08:00
parent 040a222bd6
commit 9ceffccd39
1800 changed files with 103929 additions and 139495 deletions

View File

@@ -16,28 +16,22 @@ namespace Obi{
renderer = (ObiRopeExtrudedRenderer)target;
}
[MenuItem("CONTEXT/ObiRopeExtrudedRenderer/Bake mesh")]
static void Bake(MenuCommand command)
private void BakeMesh()
{
ObiRopeExtrudedRenderer renderer = (ObiRopeExtrudedRenderer)command.context;
if (renderer.actor.isLoaded)
if (renderer != null && renderer.extrudedMesh != null)
{
var system = renderer.actor.solver.GetRenderSystem<ObiRopeExtrudedRenderer>() as ObiExtrudedRopeRenderSystem;
if (system != null)
{
var mesh = new Mesh();
system.BakeMesh(renderer, ref mesh, true);
ObiEditorUtils.SaveMesh(mesh, "Save rope mesh", "rope mesh");
GameObject.DestroyImmediate(mesh);
}
ObiEditorUtils.SaveMesh(renderer.extrudedMesh, "Save extruded mesh", "rope mesh");
}
}
public override void OnInspectorGUI() {
serializedObject.UpdateIfRequiredOrScript();
if (GUILayout.Button("BakeMesh"))
{
BakeMesh();
}
Editor.DrawPropertiesExcluding(serializedObject,"m_Script");
@@ -46,6 +40,8 @@ namespace Obi{
serializedObject.ApplyModifiedProperties();
renderer.UpdateRenderer(renderer.GetComponent<ObiRopeBase>());
}
}