修改水
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@@ -15,9 +15,7 @@ namespace Obi
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public static GUIContent brushWireframe = new GUIContent("Brush wireframe");
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public static GUIContent particle = new GUIContent("Particle");
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public static GUIContent selectedParticle = new GUIContent("Selected particle");
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public static GUIContent activeParticle = new GUIContent("Active particle");
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public static GUIContent propertyGradient = new GUIContent("Property gradient");
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public static GUIContent particlePicking = new GUIContent("Particle GO picking");
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}
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const string m_ObiEditorSettingsPath = "Assets/ObiEditorSettings.asset";
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@@ -54,11 +52,7 @@ namespace Obi
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EditorGUILayout.PropertyField(m_ObiSettings.FindProperty("m_BrushWireframe"),Styles.brushWireframe);
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EditorGUILayout.PropertyField(m_ObiSettings.FindProperty("m_Particle"),Styles.particle);
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EditorGUILayout.PropertyField(m_ObiSettings.FindProperty("m_SelectedParticle"),Styles.selectedParticle);
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EditorGUILayout.PropertyField(m_ObiSettings.FindProperty("m_ActiveParticle"), Styles.activeParticle);
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EditorGUILayout.PropertyField(m_ObiSettings.FindProperty("m_PropertyGradient"), Styles.propertyGradient);
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EditorGUILayout.LabelField("Scene view", EditorStyles.boldLabel);
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EditorGUILayout.PropertyField(m_ObiSettings.FindProperty("m_ParticlePicking"), Styles.particlePicking);
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}
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// Register the SettingsProvider
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