去掉obi,使用自写绳索

This commit is contained in:
2026-02-23 20:51:03 +08:00
parent cb636f862d
commit 91e2309eeb
2011 changed files with 2593 additions and 190578 deletions

View File

@@ -1,35 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Obi
{
[Serializable]
public class ObiParticleGroup : ScriptableObject
{
public List<int> particleIndices = new List<int>() { };
public ObiActorBlueprint m_Blueprint = null;
public ObiActorBlueprint blueprint
{
get { return m_Blueprint; }
}
public void SetSourceBlueprint(ObiActorBlueprint blueprint)
{
this.m_Blueprint = blueprint;
}
public int Count
{
get { return particleIndices.Count; }
}
public bool ContainsParticle(int index)
{
return particleIndices.Contains(index);
}
}
}