去掉obi,使用自写绳索

This commit is contained in:
2026-02-23 20:51:03 +08:00
parent cb636f862d
commit 91e2309eeb
2011 changed files with 2593 additions and 190578 deletions

View File

@@ -1,44 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Obi.Samples
{
public class Wrappable : MonoBehaviour
{
private bool wrapped = false;
public Color normalColor = new Color(0.2f, 0.2f, 0.8f);
public Color wrappedColor = new Color(0.9f, 0.9f, 0.2f);
Material localMaterial;
public void Awake()
{
localMaterial = GetComponent<MeshRenderer>().material;
}
public void OnDestroy()
{
Destroy(localMaterial);
}
public void Reset()
{
wrapped = false;
localMaterial.color = normalColor;
}
public void SetWrapped()
{
wrapped = true;
localMaterial.color = wrappedColor;
}
public bool IsWrapped()
{
return wrapped;
}
}
}