去掉obi,使用自写绳索
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@@ -1,25 +0,0 @@
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using UnityEngine;
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using UnityEditor;
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using System.Collections;
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namespace Obi
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{
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public abstract class ObiBlueprintRenderMode
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{
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protected ObiActorBlueprintEditor editor;
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public abstract string name
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{
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get;
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}
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public ObiBlueprintRenderMode(ObiActorBlueprintEditor editor)
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{
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this.editor = editor;
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}
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public virtual void DrawWithCamera(Camera camera) {}
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public virtual void OnSceneRepaint(SceneView sceneView) {}
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public virtual void Refresh(){}
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public virtual void OnDestroy() { }
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}
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}
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