NBC修改
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@@ -1,46 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace NBC.Asset.Editor
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{
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[Serializable]
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public class BuildBundle
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{
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public string Name;
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public string Hash;
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public int Size;
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public List<BuildAsset> Assets = new List<BuildAsset>();
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public string[] Dependencies;
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/// <summary>
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/// 资源包标签
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/// </summary>
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public string Tags;
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public void AddAsset(ICollection<BuildAsset> assets)
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{
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foreach (var asset in assets)
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{
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AddAsset(asset);
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}
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}
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public void AddAsset(BuildAsset asset)
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{
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asset.Bundle = Name;
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Assets.Add(asset);
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}
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public string[] GetAssetNames()
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{
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HashSet<string> assetNames = new HashSet<string>();
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foreach (var asset in Assets)
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{
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assetNames.Add(asset.Path);
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}
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return assetNames.ToArray();
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}
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}
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}
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