测试代码提交
This commit is contained in:
@@ -1067,7 +1067,7 @@ GameObject:
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- component: {fileID: 909052972}
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- component: {fileID: 909052972}
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- component: {fileID: 909052971}
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- component: {fileID: 909052971}
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- component: {fileID: 909052970}
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- component: {fileID: 909052970}
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m_Layer: 0
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m_Layer: 3
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m_Name: Terrain
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m_Name: Terrain
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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@@ -1143,7 +1143,7 @@ Transform:
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m_GameObject: {fileID: 909052969}
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m_GameObject: {fileID: 909052969}
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serializedVersion: 2
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -53, y: -1.75, z: -55.52}
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m_LocalPosition: {x: -53, y: -0.5, z: -55.52}
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m_LocalScale: {x: 100, y: 100, z: 100}
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m_LocalScale: {x: 100, y: 100, z: 100}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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@@ -2177,8 +2177,9 @@ MonoBehaviour:
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m_EditorClassIdentifier: Assembly-CSharp::Test.BobberTest
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m_EditorClassIdentifier: Assembly-CSharp::Test.BobberTest
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rb: {fileID: 1518432885}
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rb: {fileID: 1518432885}
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line: {fileID: 6434087796225375415}
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line: {fileID: 6434087796225375415}
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lineLength: 3
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Terrain: {fileID: 909052972}
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floatLength: 1
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lineLength: 4
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floatLength: 1.5
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Tension: 0
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Tension: 0
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--- !u!1 &1529912227
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--- !u!1 &1529912227
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GameObject:
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GameObject:
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@@ -5184,6 +5185,10 @@ PrefabInstance:
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propertyPath: m_Name
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propertyPath: m_Name
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value: PostProcessing
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value: PostProcessing
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 6079220456006713144, guid: 5e01cffb9e8324147affb8e08fd5ed13, type: 3}
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propertyPath: m_IsActive
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 9013060131419009103, guid: 5e01cffb9e8324147affb8e08fd5ed13, type: 3}
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- target: {fileID: 9013060131419009103, guid: 5e01cffb9e8324147affb8e08fd5ed13, type: 3}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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value: 0
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value: 0
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@@ -6102,6 +6107,8 @@ MonoBehaviour:
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waterSampleStep: 2
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waterSampleStep: 2
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waterInterpolate: 1
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waterInterpolate: 1
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waterUpdateEvery: 1
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waterUpdateEvery: 1
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waterLiftStrength: 0.25
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keepStartAdjacentNodeFollow: 1
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waterPostConstraintIterations: 2
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waterPostConstraintIterations: 2
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renderSubdivisionsIdle: 6
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renderSubdivisionsIdle: 6
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renderSubdivisionsMoving: 2
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renderSubdivisionsMoving: 2
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@@ -6154,6 +6161,8 @@ MonoBehaviour:
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waterSampleStep: 2
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waterSampleStep: 2
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waterInterpolate: 1
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waterInterpolate: 1
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waterUpdateEvery: 1
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waterUpdateEvery: 1
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waterLiftStrength: 0.25
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keepStartAdjacentNodeFollow: 1
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waterPostConstraintIterations: 2
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waterPostConstraintIterations: 2
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renderSubdivisionsIdle: 6
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renderSubdivisionsIdle: 6
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renderSubdivisionsMoving: 2
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renderSubdivisionsMoving: 2
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@@ -6814,7 +6823,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!222 &7490067230206654995
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--- !u!222 &7490067230206654995
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CanvasRenderer:
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -7161,6 +7170,8 @@ MonoBehaviour:
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waterSampleStep: 2
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waterSampleStep: 2
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waterInterpolate: 1
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waterInterpolate: 1
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waterUpdateEvery: 1
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waterUpdateEvery: 1
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waterLiftStrength: 0.25
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keepStartAdjacentNodeFollow: 1
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waterPostConstraintIterations: 2
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waterPostConstraintIterations: 2
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renderSubdivisionsIdle: 6
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renderSubdivisionsIdle: 6
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renderSubdivisionsMoving: 2
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renderSubdivisionsMoving: 2
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@@ -7213,6 +7224,8 @@ MonoBehaviour:
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waterSampleStep: 2
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waterSampleStep: 2
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waterInterpolate: 1
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waterInterpolate: 1
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waterUpdateEvery: 1
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waterUpdateEvery: 1
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waterLiftStrength: 0.25
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keepStartAdjacentNodeFollow: 1
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waterPostConstraintIterations: 2
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waterPostConstraintIterations: 2
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renderSubdivisionsIdle: 6
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renderSubdivisionsIdle: 6
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renderSubdivisionsMoving: 2
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renderSubdivisionsMoving: 2
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@@ -123,5 +123,11 @@ namespace NBF
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}
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}
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fishingRope.SetTargetLength(value);
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fishingRope.SetTargetLength(value);
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}
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}
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public void SetLureLength(float value)
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{
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Log.Error($"SetObiRopeStretch={value}");
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bobberRope.SetTargetLength(value);
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}
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}
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}
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}
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}
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@@ -1,4 +1,5 @@
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using System;
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using System;
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using DG.Tweening;
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using NBF;
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using NBF;
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using UnityEngine;
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using UnityEngine;
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@@ -9,10 +10,13 @@ namespace Test
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public Rigidbody rb;
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public Rigidbody rb;
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public FLine line;
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public FLine line;
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public Transform Terrain;
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public float lineLength = 1f;
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public float lineLength = 1f;
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public float floatLength = 0.5f;
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public float floatLength = 0.5f;
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public float Tension = 0;
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public float Tension = 0;
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public void Start()
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public void Start()
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{
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{
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line.InitTest(rb);
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line.InitTest(rb);
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@@ -20,8 +24,9 @@ namespace Test
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line.Lure.SetJointDistance(floatLength);
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line.Lure.SetJointDistance(floatLength);
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line.Bobber.SetJointDistance(lineLength - floatLength);
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line.Bobber.SetJointDistance(lineLength - floatLength);
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line.SetTargetLength(lineLength - floatLength);
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line.SetTargetLength(lineLength - floatLength);
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line.SetLureLength(floatLength);
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}
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}
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private void Update()
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private void Update()
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{
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{
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if (Input.GetKeyDown(KeyCode.Alpha0))
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if (Input.GetKeyDown(KeyCode.Alpha0))
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@@ -38,8 +43,18 @@ namespace Test
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lineLength -= 0.1f;
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lineLength -= 0.1f;
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SetLineLength(lineLength);
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SetLineLength(lineLength);
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}
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}
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else if (Input.GetKeyDown(KeyCode.K))
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{
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var pos = Terrain.localPosition;
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Terrain.DOLocalMoveY(pos.y - 0.02f, 0.2f);
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}
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else if (Input.GetKeyDown(KeyCode.L))
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{
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var pos = Terrain.localPosition;
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Terrain.DOLocalMoveY(pos.y + 0.02f, 0.2f);
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}
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}
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}
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public void SetLineLength(float lineLength, bool stretchRope = true)
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public void SetLineLength(float lineLength, bool stretchRope = true)
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{
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{
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Debug.Log($"lineLength={lineLength}");
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Debug.Log($"lineLength={lineLength}");
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@@ -64,6 +79,5 @@ namespace Test
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@@ -131,7 +131,7 @@ Material:
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- _Crest_CausticsDepthOfField: 6
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- _Crest_CausticsDepthOfField: 6
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- _Crest_CausticsDistortionScale: 250
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- _Crest_CausticsDistortionScale: 250
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- _Crest_CausticsDistortionStrength: 0.16
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- _Crest_CausticsDistortionStrength: 0.16
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- _Crest_CausticsEnabled: 1
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- _Crest_CausticsEnabled: 0
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- _Crest_CausticsFocalDepth: 2
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- _Crest_CausticsFocalDepth: 2
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- _Crest_CausticsMotionBlur: 1
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- _Crest_CausticsMotionBlur: 1
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- _Crest_CausticsScrollSpeed: 1
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- _Crest_CausticsScrollSpeed: 1
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@@ -139,7 +139,7 @@ Material:
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- _Crest_CausticsTextureAverage: 0.07
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- _Crest_CausticsTextureAverage: 0.07
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- _Crest_CausticsTextureScale: 50
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- _Crest_CausticsTextureScale: 50
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- _Crest_DirectTerm: 1
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- _Crest_DirectTerm: 1
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- _Crest_FoamEnabled: 1
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- _Crest_FoamEnabled: 0
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- _Crest_FoamFeather: 0.75
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- _Crest_FoamFeather: 0.75
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- _Crest_FoamIntensityAlbedo: 1
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- _Crest_FoamIntensityAlbedo: 1
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- _Crest_FoamNormalStrength: 1
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- _Crest_FoamNormalStrength: 1
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@@ -147,7 +147,7 @@ Material:
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- _Crest_FoamScrollSpeed: 1
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- _Crest_FoamScrollSpeed: 1
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- _Crest_FoamSmoothness: 0.7
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- _Crest_FoamSmoothness: 0.7
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- _Crest_MinimumReflectionDirectionY: 0.03
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- _Crest_MinimumReflectionDirectionY: 0.03
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- _Crest_NormalMapEnabled: 1
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- _Crest_NormalMapEnabled: 0
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- _Crest_NormalMapScale: 3
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- _Crest_NormalMapScale: 3
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- _Crest_NormalMapScrollSpeed: 1
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- _Crest_NormalMapScrollSpeed: 1
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- _Crest_NormalMapStrength: 0.15
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- _Crest_NormalMapStrength: 0.15
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@@ -234,8 +234,8 @@ Material:
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- _ZWrite: 1
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- _ZWrite: 1
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- _ZWriteControl: 1
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- _ZWriteControl: 1
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m_Colors:
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m_Colors:
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- _Crest_Absorption: {r: 0.70086163, g: 0.236999, b: 0.106051564, a: 1}
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- _Crest_Absorption: {r: 6.0101995, g: 6.0101995, b: 6.0101995, a: 1}
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- _Crest_AbsorptionColor: {r: 0.34162676, g: 0.6954546, b: 0.85, a: 0.1019608}
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- _Crest_AbsorptionColor: {r: 0, g: 0, b: 0, a: 0.1019608}
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- _Crest_Scattering: {r: 0, g: 0.09803919, b: 0.19999996, a: 1}
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- _Crest_Scattering: {r: 0, g: 0.09803919, b: 0.19999996, a: 1}
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- _DoubleSidedConstants: {r: 1, g: 1, b: 1, a: 0}
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- _DoubleSidedConstants: {r: 1, g: 1, b: 1, a: 0}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
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@@ -56,7 +56,7 @@ Material:
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- _Crest_CausticsDepthOfField: 6
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- _Crest_CausticsDepthOfField: 6
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- _Crest_CausticsDistortionScale: 250
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- _Crest_CausticsDistortionScale: 250
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- _Crest_CausticsDistortionStrength: 0.16
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- _Crest_CausticsDistortionStrength: 0.16
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- _Crest_CausticsEnabled: 1
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- _Crest_CausticsEnabled: 0
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- _Crest_CausticsFocalDepth: 2
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- _Crest_CausticsFocalDepth: 2
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- _Crest_CausticsMotionBlur: 1
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- _Crest_CausticsMotionBlur: 1
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- _Crest_CausticsScrollSpeed: 1
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- _Crest_CausticsScrollSpeed: 1
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@@ -71,7 +71,7 @@ Material:
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- _Crest_ShadowsAffectsAmbientFactor: 0.5
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- _Crest_ShadowsAffectsAmbientFactor: 0.5
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- _Crest_SunBoost: 2
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- _Crest_SunBoost: 2
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m_Colors:
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m_Colors:
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- _Crest_AbsorptionColor: {r: 0.34162676, g: 0.6954546, b: 0.85, a: 0.1019608}
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- _Crest_AbsorptionColor: {r: 0, g: 0, b: 0, a: 0.1019608}
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- _Crest_Scattering: {r: 0, g: 0.09803919, b: 0.19999996, a: 1}
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- _Crest_Scattering: {r: 0, g: 0.09803919, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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m_AllowLocking: 1
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