更新obi到7.1

This commit is contained in:
Bob.Song
2025-11-03 11:53:45 +08:00
parent d12e1bc495
commit 7cf7f545bc
1161 changed files with 158924 additions and 37802 deletions

View File

@@ -1,22 +1,25 @@
using UnityEngine;
using System.Collections;
public class ObjectLimit : MonoBehaviour
{
public float minX = 0;
public float maxX = 1;
public float minY = 0;
public float maxY = 1;
public float minZ = 0;
public float maxZ = 1;
void Update()
{
transform.localPosition = new Vector3(Mathf.Clamp(gameObject.transform.localPosition.x,minX,maxX),
Mathf.Clamp(gameObject.transform.localPosition.y,minY,maxY),
Mathf.Clamp(gameObject.transform.localPosition.z,minZ,maxZ));
}
}
namespace Obi.Samples
{
public class ObjectLimit : MonoBehaviour
{
public float minX = 0;
public float maxX = 1;
public float minY = 0;
public float maxY = 1;
public float minZ = 0;
public float maxZ = 1;
void Update()
{
transform.localPosition = new Vector3(Mathf.Clamp(gameObject.transform.localPosition.x, minX, maxX),
Mathf.Clamp(gameObject.transform.localPosition.y, minY, maxY),
Mathf.Clamp(gameObject.transform.localPosition.z, minZ, maxZ));
}
}
}