上下视角控制

This commit is contained in:
2026-01-18 01:05:56 +08:00
parent a46436ae45
commit 7b2a93d673
9 changed files with 128 additions and 5 deletions

View File

@@ -1,15 +1,29 @@
using RootMotion.FinalIK;
using System;
using RootMotion.FinalIK;
using UnityEngine;
namespace NBF
{
public class PlayerArm : MonoBehaviour
{
public bool FixLowerArm;
public bool IsLeft;
public LimbIK IK;
public Transform LowerArm;
public Transform RodContainer;
public FingerRig FingerRig;
[HideInInspector] public float interactionTargetWeight;
private const int MaxFixEyeAngle = 15;
public void Awake()
{
}
private void LateUpdate()
{
}
}
}