diff --git a/Assets/Scripts/Generate/NetworkProtocol/ActivityMessage.cs b/Assets/Scripts/Generate/NetworkProtocol/ActivityMessage.cs
deleted file mode 100644
index b63f5ca3c..000000000
--- a/Assets/Scripts/Generate/NetworkProtocol/ActivityMessage.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-using ProtoBuf;
-
-using System.Collections.Generic;
-using Fantasy;
-using NBC;
-using NBC.Network.Interface;
-using NBC.Serialize;
-#pragma warning disable CS8618
-
-namespace NBC
-{
-}
diff --git a/Assets/Scripts/Generate/NetworkProtocol/ChatMessage.cs b/Assets/Scripts/Generate/NetworkProtocol/ChatMessage.cs
index 4a6dde589..b691be955 100644
--- a/Assets/Scripts/Generate/NetworkProtocol/ChatMessage.cs
+++ b/Assets/Scripts/Generate/NetworkProtocol/ChatMessage.cs
@@ -252,6 +252,52 @@ namespace NBC
public uint ErrorCode { get; set; }
}
///
+ /// 获取离线时的未读私聊
+ ///
+ [ProtoContract]
+ public partial class C2Chat_GetOfflineMessageRequest : AMessage, ICustomRouteRequest, IProto
+ {
+ public static C2Chat_GetOfflineMessageRequest Create(Scene scene)
+ {
+ return scene.MessagePoolComponent.Rent();
+ }
+ public override void Dispose()
+ {
+#if FANTASY_NET || FANTASY_UNITY
+ GetScene().MessagePoolComponent.Return(this);
+#endif
+ }
+ [ProtoIgnore]
+ public Caht2C_GetOfflineMessageResponse ResponseType { get; set; }
+ public uint OpCode() { return OuterOpcode.C2Chat_GetOfflineMessageRequest; }
+ [ProtoIgnore]
+ public int RouteType => Fantasy.RouteType.ChatRoute;
+ }
+ ///
+ /// 发送聊天响应
+ ///
+ [ProtoContract]
+ public partial class Caht2C_GetOfflineMessageResponse : AMessage, ICustomRouteResponse, IProto
+ {
+ public static Caht2C_GetOfflineMessageResponse Create(Scene scene)
+ {
+ return scene.MessagePoolComponent.Rent();
+ }
+ public override void Dispose()
+ {
+ ErrorCode = default;
+ Message.Clear();
+#if FANTASY_NET || FANTASY_UNITY
+ GetScene().MessagePoolComponent.Return(this);
+#endif
+ }
+ public uint OpCode() { return OuterOpcode.Caht2C_GetOfflineMessageResponse; }
+ [ProtoMember(1)]
+ public List Message = new List();
+ [ProtoMember(2)]
+ public uint ErrorCode { get; set; }
+ }
+ ///
/// 推送消息
///
[ProtoContract]
diff --git a/Assets/Scripts/Generate/NetworkProtocol/ChatMessage.cs.meta b/Assets/Scripts/Generate/NetworkProtocol/ChatMessage.cs.meta
new file mode 100644
index 000000000..de3ba81bd
--- /dev/null
+++ b/Assets/Scripts/Generate/NetworkProtocol/ChatMessage.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: d7ddd93076e86d249a0cd3f37f357e31
\ No newline at end of file
diff --git a/Assets/Scripts/Generate/NetworkProtocol/ClubMessage.cs b/Assets/Scripts/Generate/NetworkProtocol/ClubMessage.cs
deleted file mode 100644
index fa41044ce..000000000
--- a/Assets/Scripts/Generate/NetworkProtocol/ClubMessage.cs
+++ /dev/null
@@ -1,468 +0,0 @@
-using ProtoBuf;
-
-using System.Collections.Generic;
-using Fantasy;
-using NBC;
-using NBC.Network.Interface;
-using NBC.Serialize;
-#pragma warning disable CS8618
-
-namespace NBC
-{
- [ProtoContract]
- public partial class ClubInfo : AMessage, IProto
- {
- public static ClubInfo Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- Id = default;
- Name = default;
- CreateTime = default;
- OwnerId = default;
- MemberCount = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- [ProtoMember(1)]
- public long Id { get; set; }
- [ProtoMember(2)]
- public string Name { get; set; }
- [ProtoMember(3)]
- public long CreateTime { get; set; }
- [ProtoMember(4)]
- public long OwnerId { get; set; }
- [ProtoMember(5)]
- public int MemberCount { get; set; }
- }
- ///
- /// 请求创建工会
- ///
- [ProtoContract]
- public partial class C2Club_CreateRequest : AMessage, ICustomRouteRequest, IProto
- {
- public static C2Club_CreateRequest Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- Name = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- [ProtoIgnore]
- public Caht2C_GetChatRecordResponse ResponseType { get; set; }
- public uint OpCode() { return OuterOpcode.C2Club_CreateRequest; }
- [ProtoIgnore]
- public int RouteType => Fantasy.RouteType.ClubRoute;
- [ProtoMember(1)]
- public string Name { get; set; }
- }
- ///
- /// 创建工会响应
- ///
- [ProtoContract]
- public partial class Club2C_CreateResponse : AMessage, ICustomRouteResponse, IProto
- {
- public static Club2C_CreateResponse Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ErrorCode = default;
- Club = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- public uint OpCode() { return OuterOpcode.Club2C_CreateResponse; }
- [ProtoMember(1)]
- public ClubInfo Club { get; set; }
- [ProtoMember(2)]
- public uint ErrorCode { get; set; }
- }
- ///
- /// 请求工会信息
- ///
- [ProtoContract]
- public partial class C2Club_GetClubInfoRequest : AMessage, ICustomRouteRequest, IProto
- {
- public static C2Club_GetClubInfoRequest Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ClubId = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- [ProtoIgnore]
- public Club2C_GetClubInfoResponse ResponseType { get; set; }
- public uint OpCode() { return OuterOpcode.C2Club_GetClubInfoRequest; }
- [ProtoIgnore]
- public int RouteType => Fantasy.RouteType.ClubRoute;
- [ProtoMember(1)]
- public long ClubId { get; set; }
- }
- ///
- /// 响应工会信息
- ///
- [ProtoContract]
- public partial class Club2C_GetClubInfoResponse : AMessage, ICustomRouteResponse, IProto
- {
- public static Club2C_GetClubInfoResponse Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ErrorCode = default;
- Name = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- public uint OpCode() { return OuterOpcode.Club2C_GetClubInfoResponse; }
- [ProtoMember(1)]
- public string Name { get; set; }
- [ProtoMember(2)]
- public uint ErrorCode { get; set; }
- }
- ///
- /// 请求工会成员列表
- ///
- [ProtoContract]
- public partial class C2Club_GetMemberListRequest : AMessage, ICustomRouteRequest, IProto
- {
- public static C2Club_GetMemberListRequest Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ClubId = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- [ProtoIgnore]
- public Club2C_GetMemberListResponse ResponseType { get; set; }
- public uint OpCode() { return OuterOpcode.C2Club_GetMemberListRequest; }
- [ProtoIgnore]
- public int RouteType => Fantasy.RouteType.ClubRoute;
- [ProtoMember(1)]
- public long ClubId { get; set; }
- }
- ///
- /// 响应工会成员列表
- ///
- [ProtoContract]
- public partial class Club2C_GetMemberListResponse : AMessage, ICustomRouteResponse, IProto
- {
- public static Club2C_GetMemberListResponse Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ErrorCode = default;
- Members.Clear();
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- public uint OpCode() { return OuterOpcode.Club2C_GetMemberListResponse; }
- [ProtoMember(1)]
- public List Members = new List();
- [ProtoMember(2)]
- public uint ErrorCode { get; set; }
- }
- ///
- /// 获取工会列表请求
- ///
- [ProtoContract]
- public partial class C2Club_GetClubListRequest : AMessage, ICustomRouteRequest, IProto
- {
- public static C2Club_GetClubListRequest Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- [ProtoIgnore]
- public Club2C_GetClubListResponse ResponseType { get; set; }
- public uint OpCode() { return OuterOpcode.C2Club_GetClubListRequest; }
- [ProtoIgnore]
- public int RouteType => Fantasy.RouteType.ClubRoute;
- }
- ///
- /// 获取工会列表响应
- ///
- [ProtoContract]
- public partial class Club2C_GetClubListResponse : AMessage, ICustomRouteResponse, IProto
- {
- public static Club2C_GetClubListResponse Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ErrorCode = default;
- Clubs.Clear();
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- public uint OpCode() { return OuterOpcode.Club2C_GetClubListResponse; }
- [ProtoMember(1)]
- public List Clubs = new List();
- [ProtoMember(2)]
- public uint ErrorCode { get; set; }
- }
- ///
- /// 请求加入工会
- ///
- [ProtoContract]
- public partial class C2Club_JoinClubRequest : AMessage, ICustomRouteRequest, IProto
- {
- public static C2Club_JoinClubRequest Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ClubId = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- [ProtoIgnore]
- public Club2C_JoinClubResponse ResponseType { get; set; }
- public uint OpCode() { return OuterOpcode.C2Club_JoinClubRequest; }
- [ProtoIgnore]
- public int RouteType => Fantasy.RouteType.ClubRoute;
- [ProtoMember(1)]
- public long ClubId { get; set; }
- }
- ///
- /// 响应加入工会
- ///
- [ProtoContract]
- public partial class Club2C_JoinClubResponse : AMessage, ICustomRouteResponse, IProto
- {
- public static Club2C_JoinClubResponse Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ErrorCode = default;
- Club = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- public uint OpCode() { return OuterOpcode.Club2C_JoinClubResponse; }
- [ProtoMember(1)]
- public ClubInfo Club { get; set; }
- [ProtoMember(2)]
- public uint ErrorCode { get; set; }
- }
- ///
- /// 请求退出工会
- ///
- [ProtoContract]
- public partial class C2Club_LeaveClubRequest : AMessage, ICustomRouteRequest, IProto
- {
- public static C2Club_LeaveClubRequest Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ClubId = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- [ProtoIgnore]
- public Club2C_LeaveClubResponse ResponseType { get; set; }
- public uint OpCode() { return OuterOpcode.C2Club_LeaveClubRequest; }
- [ProtoIgnore]
- public int RouteType => Fantasy.RouteType.ClubRoute;
- [ProtoMember(1)]
- public long ClubId { get; set; }
- }
- ///
- /// 响应退出工会
- ///
- [ProtoContract]
- public partial class Club2C_LeaveClubResponse : AMessage, ICustomRouteResponse, IProto
- {
- public static Club2C_LeaveClubResponse Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ErrorCode = default;
- ClubId = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- public uint OpCode() { return OuterOpcode.Club2C_LeaveClubResponse; }
- [ProtoMember(1)]
- public long ClubId { get; set; }
- [ProtoMember(2)]
- public uint ErrorCode { get; set; }
- }
- ///
- /// 请求解散工会
- ///
- [ProtoContract]
- public partial class C2Club_DissolveClubRequest : AMessage, ICustomRouteRequest, IProto
- {
- public static C2Club_DissolveClubRequest Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ClubId = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- [ProtoIgnore]
- public Club2C_DissolveClubResponse ResponseType { get; set; }
- public uint OpCode() { return OuterOpcode.C2Club_DissolveClubRequest; }
- [ProtoIgnore]
- public int RouteType => Fantasy.RouteType.ClubRoute;
- [ProtoMember(1)]
- public long ClubId { get; set; }
- }
- ///
- /// 响应解散工会
- ///
- [ProtoContract]
- public partial class Club2C_DissolveClubResponse : AMessage, ICustomRouteResponse, IProto
- {
- public static Club2C_DissolveClubResponse Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ErrorCode = default;
- ClubId = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- public uint OpCode() { return OuterOpcode.Club2C_DissolveClubResponse; }
- [ProtoMember(1)]
- public long ClubId { get; set; }
- [ProtoMember(2)]
- public uint ErrorCode { get; set; }
- }
- ///
- /// 请求操作申请
- ///
- [ProtoContract]
- public partial class C2Club_DisposeJoinRequest : AMessage, ICustomRouteRequest, IProto
- {
- public static C2Club_DisposeJoinRequest Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ClubId = default;
- ApplicantId = default;
- Agree = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- [ProtoIgnore]
- public Club2C_DisposeJoinResponse ResponseType { get; set; }
- public uint OpCode() { return OuterOpcode.C2Club_DisposeJoinRequest; }
- [ProtoIgnore]
- public int RouteType => Fantasy.RouteType.ClubRoute;
- [ProtoMember(1)]
- public long ClubId { get; set; }
- [ProtoMember(2)]
- public long ApplicantId { get; set; }
- [ProtoMember(3)]
- public int Agree { get; set; }
- }
- ///
- /// 响应操作申请
- ///
- [ProtoContract]
- public partial class Club2C_DisposeJoinResponse : AMessage, ICustomRouteResponse, IProto
- {
- public static Club2C_DisposeJoinResponse Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- ErrorCode = default;
- ClubId = default;
- ApplicantId = default;
- Agree = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- public uint OpCode() { return OuterOpcode.Club2C_DisposeJoinResponse; }
- [ProtoMember(1)]
- public long ClubId { get; set; }
- [ProtoMember(2)]
- public long ApplicantId { get; set; }
- [ProtoMember(3)]
- public int Agree { get; set; }
- [ProtoMember(4)]
- public uint ErrorCode { get; set; }
- }
- ///
- /// 推送消息
- ///
- [ProtoContract]
- public partial class Club2C_ClubChange : AMessage, ICustomRouteMessage, IProto
- {
- public static Club2C_ClubChange Create(Scene scene)
- {
- return scene.MessagePoolComponent.Rent();
- }
- public override void Dispose()
- {
- Club = default;
- ChangeType = default;
-#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
-#endif
- }
- public uint OpCode() { return OuterOpcode.Club2C_ClubChange; }
- [ProtoIgnore]
- public int RouteType => Fantasy.RouteType.ClubRoute;
- [ProtoMember(1)]
- public ClubInfo Club { get; set; }
- [ProtoMember(2)]
- public int ChangeType { get; set; }
- }
-}
diff --git a/Assets/Scripts/Generate/NetworkProtocol/GlobalData.cs b/Assets/Scripts/Generate/NetworkProtocol/GlobalData.cs
index 13a49d332..1b60e9bac 100644
--- a/Assets/Scripts/Generate/NetworkProtocol/GlobalData.cs
+++ b/Assets/Scripts/Generate/NetworkProtocol/GlobalData.cs
@@ -49,7 +49,7 @@ namespace NBC
[ProtoMember(1)]
public int Type { get; set; }
[ProtoMember(2)]
- public int Source { get; set; }
+ public long Source { get; set; }
[ProtoMember(3)]
public ChatUserInfo Trigger { get; set; }
[ProtoMember(4)]
diff --git a/Assets/Scripts/Generate/NetworkProtocol/OuterOpcode.cs b/Assets/Scripts/Generate/NetworkProtocol/OuterOpcode.cs
index cdfadff07..82a8453ab 100644
--- a/Assets/Scripts/Generate/NetworkProtocol/OuterOpcode.cs
+++ b/Assets/Scripts/Generate/NetworkProtocol/OuterOpcode.cs
@@ -12,32 +12,34 @@ namespace Fantasy
public const uint Caht2C_JoinChannelResponse = 2415929107;
public const uint C2Chat_SendMessageRequest = 2281711380;
public const uint Caht2C_SendMessageResponse = 2415929108;
+ public const uint C2Chat_GetOfflineMessageRequest = 2281711381;
+ public const uint Caht2C_GetOfflineMessageResponse = 2415929109;
public const uint Chat2C_Message = 2147493651;
- public const uint C2Chat_GetChatRecordRequest = 2281711381;
- public const uint Caht2C_GetChatRecordResponse = 2415929109;
+ public const uint C2Chat_GetChatRecordRequest = 2281711382;
+ public const uint Caht2C_GetChatRecordResponse = 2415929110;
public const uint C2A_LoginRequest = 268445457;
public const uint A2C_LoginResponse = 402663185;
public const uint C2G_LoginRequest = 268445458;
public const uint G2C_LoginResponse = 402663186;
public const uint G2C_RepeatLogin = 134227729;
- public const uint C2Game_GetRoleInfoRequest = 2281711382;
- public const uint Game2C_GetRoleInfoResponse = 2415929110;
- public const uint C2S_CreateRequest = 2281711383;
- public const uint S2C_CreateResponse = 2415929111;
- public const uint C2S_GetClubInfoRequest = 2281711384;
- public const uint S2C_GetClubInfoResponse = 2415929112;
- public const uint C2S_GetMemberListRequest = 2281711385;
- public const uint S2C_GetMemberListResponse = 2415929113;
- public const uint C2S_GetClubListRequest = 2281711386;
- public const uint S2C_GetClubListResponse = 2415929114;
- public const uint C2S_JoinClubRequest = 2281711387;
- public const uint S2C_JoinClubResponse = 2415929115;
- public const uint C2S_LeaveClubRequest = 2281711388;
- public const uint S2C_LeaveClubResponse = 2415929116;
- public const uint C2S_DissolveClubRequest = 2281711389;
- public const uint S2C_DissolveClubResponse = 2415929117;
- public const uint C2S_DisposeJoinRequest = 2281711390;
- public const uint S2C_DisposeJoinResponse = 2415929118;
+ public const uint C2Game_GetRoleInfoRequest = 2281711383;
+ public const uint Game2C_GetRoleInfoResponse = 2415929111;
+ public const uint C2S_CreateClubRequest = 2281711384;
+ public const uint S2C_CreateClubResponse = 2415929112;
+ public const uint C2S_GetClubInfoRequest = 2281711385;
+ public const uint S2C_GetClubInfoResponse = 2415929113;
+ public const uint C2S_GetMemberListRequest = 2281711386;
+ public const uint S2C_GetMemberListResponse = 2415929114;
+ public const uint C2S_GetClubListRequest = 2281711387;
+ public const uint S2C_GetClubListResponse = 2415929115;
+ public const uint C2S_JoinClubRequest = 2281711388;
+ public const uint S2C_JoinClubResponse = 2415929116;
+ public const uint C2S_LeaveClubRequest = 2281711389;
+ public const uint S2C_LeaveClubResponse = 2415929117;
+ public const uint C2S_DissolveClubRequest = 2281711390;
+ public const uint S2C_DissolveClubResponse = 2415929118;
+ public const uint C2S_DisposeJoinRequest = 2281711391;
+ public const uint S2C_DisposeJoinResponse = 2415929119;
public const uint S2C_ClubChange = 2147493652;
}
}
diff --git a/Assets/Scripts/Generate/NetworkProtocol/ShopMessage.cs b/Assets/Scripts/Generate/NetworkProtocol/ShopMessage.cs
deleted file mode 100644
index b63f5ca3c..000000000
--- a/Assets/Scripts/Generate/NetworkProtocol/ShopMessage.cs
+++ /dev/null
@@ -1,12 +0,0 @@
-using ProtoBuf;
-
-using System.Collections.Generic;
-using Fantasy;
-using NBC;
-using NBC.Network.Interface;
-using NBC.Serialize;
-#pragma warning disable CS8618
-
-namespace NBC
-{
-}
diff --git a/Assets/Scripts/Generate/NetworkProtocol/SocialMessage.cs b/Assets/Scripts/Generate/NetworkProtocol/SocialMessage.cs
index 1e31a5f98..bef5b03f3 100644
--- a/Assets/Scripts/Generate/NetworkProtocol/SocialMessage.cs
+++ b/Assets/Scripts/Generate/NetworkProtocol/SocialMessage.cs
@@ -42,22 +42,22 @@ namespace NBC
/// 请求创建工会
///
[ProtoContract]
- public partial class C2S_CreateRequest : AMessage, ICustomRouteRequest, IProto
+ public partial class C2S_CreateClubRequest : AMessage, ICustomRouteRequest, IProto
{
- public static C2S_CreateRequest Create(Scene scene)
+ public static C2S_CreateClubRequest Create(Scene scene)
{
- return scene.MessagePoolComponent.Rent();
+ return scene.MessagePoolComponent.Rent();
}
public override void Dispose()
{
Name = default;
#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
+ GetScene().MessagePoolComponent.Return(this);
#endif
}
[ProtoIgnore]
- public Caht2C_GetChatRecordResponse ResponseType { get; set; }
- public uint OpCode() { return OuterOpcode.C2S_CreateRequest; }
+ public S2C_CreateClubResponse ResponseType { get; set; }
+ public uint OpCode() { return OuterOpcode.C2S_CreateClubRequest; }
[ProtoIgnore]
public int RouteType => Fantasy.RouteType.SocialRoute;
[ProtoMember(1)]
@@ -67,21 +67,21 @@ namespace NBC
/// 创建工会响应
///
[ProtoContract]
- public partial class S2C_CreateResponse : AMessage, ICustomRouteResponse, IProto
+ public partial class S2C_CreateClubResponse : AMessage, ICustomRouteResponse, IProto
{
- public static S2C_CreateResponse Create(Scene scene)
+ public static S2C_CreateClubResponse Create(Scene scene)
{
- return scene.MessagePoolComponent.Rent();
+ return scene.MessagePoolComponent.Rent();
}
public override void Dispose()
{
ErrorCode = default;
Club = default;
#if FANTASY_NET || FANTASY_UNITY
- GetScene().MessagePoolComponent.Return(this);
+ GetScene().MessagePoolComponent.Return(this);
#endif
}
- public uint OpCode() { return OuterOpcode.S2C_CreateResponse; }
+ public uint OpCode() { return OuterOpcode.S2C_CreateClubResponse; }
[ProtoMember(1)]
public ClubInfo Club { get; set; }
[ProtoMember(2)]
diff --git a/Assets/Scripts/Generate/NetworkProtocol/SocialMessage.cs.meta b/Assets/Scripts/Generate/NetworkProtocol/SocialMessage.cs.meta
new file mode 100644
index 000000000..d3017b3d0
--- /dev/null
+++ b/Assets/Scripts/Generate/NetworkProtocol/SocialMessage.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: 08db1b30625cd6a43864fb852261885f
\ No newline at end of file