添加插件

This commit is contained in:
2025-11-10 00:08:26 +08:00
parent 4059c207c0
commit 76f80db694
2814 changed files with 436400 additions and 178 deletions

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@@ -0,0 +1,24 @@
using UnityEngine;
namespace Obvious.Soap.Example
{
[HelpURL("https://obvious-game.gitbook.io/soap/scene-documentation/1_scriptablevariables/solving-dependencies")]
public class PlayerInput : MonoBehaviour
{
[SerializeField] private BoolVariable _inputsEnabled = null;
[SerializeField] private Vector2Variable _inputs = null;
private Vector2 _currentInput = Vector2.zero;
void Update()
{
if (!_inputsEnabled.Value)
return;
_currentInput.x = Input.GetAxis("Horizontal");
_currentInput.y = Input.GetAxis("Vertical");
_inputs.Value = _currentInput;
}
}
}