添加插件
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using UnityEngine;
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using UnityEngine.UI;
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namespace Obvious.Soap.Example
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{
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[RequireComponent(typeof(Button))]
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public class HyperlinkButton : CacheComponent<Button>
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{
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[SerializeField] private string _url = string.Empty;
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protected override void Awake()
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{
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base.Awake();
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_component.onClick.AddListener(() => { Application.OpenURL(_url); });
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}
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}
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}
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