添加插件

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2025-11-10 00:08:26 +08:00
parent 4059c207c0
commit 76f80db694
2814 changed files with 436400 additions and 178 deletions

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using UnityEngine;
namespace Obvious.Soap.Example
{
[HelpURL("https://obvious-game.gitbook.io/soap/scene-documentation/4_scriptableevents/registering-to-events-from-code")]
public class HealVignette : MonoBehaviour
{
[SerializeField] private ScriptableEventInt _onPlayerHealedEvent = null;
[SerializeField] private FadeOut _fadeOut = null;
private void Awake()
{
_onPlayerHealedEvent.OnRaised += OnPlayerHealed;
}
private void OnDestroy()
{
_onPlayerHealedEvent.OnRaised -= OnPlayerHealed;
}
private void OnPlayerHealed(int amount)
{
_fadeOut.Activate();
}
}
}