添加插件
8
Assets/Obvious/Soap/Core/Editor.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 74152f24a51db794c8e61f48190f8f36
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
2
Assets/Obvious/Soap/Core/Editor/AssemblyInfo.cs
Normal file
@@ -0,0 +1,2 @@
|
||||
|
||||
[assembly: System.Runtime.CompilerServices.InternalsVisibleTo("Obvious.Soap.Editor.Tests")]
|
||||
11
Assets/Obvious/Soap/Core/Editor/AssemblyInfo.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 05f304a814d1f004d86cae8c389d2b34
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Obvious/Soap/Core/Editor/Attributes.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 72698c0e07fccbd419102674c797c27f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,16 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obvious.Soap.Attributes
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(BeginDisabledGroup))]
|
||||
public class BeginDisabledGroupDrawer : DecoratorDrawer
|
||||
{
|
||||
public override float GetHeight() => 0;
|
||||
|
||||
public override void OnGUI(Rect position)
|
||||
{
|
||||
EditorGUI.BeginDisabledGroup(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c440bf2a1e934383b24580d120f3feea
|
||||
timeCreated: 1736292111
|
||||
@@ -0,0 +1,16 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obvious.Soap.Attributes
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(EndDisabledGroup))]
|
||||
public class EndDisabledGroupDrawer : DecoratorDrawer
|
||||
{
|
||||
public override float GetHeight() => 0;
|
||||
|
||||
public override void OnGUI(Rect position)
|
||||
{
|
||||
EditorGUI.EndDisabledGroup();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 030fc3f2736a428c99c03e8f1ce1a19f
|
||||
timeCreated: 1736297901
|
||||
@@ -0,0 +1,92 @@
|
||||
using Obvious.Soap.Editor;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
#if ODIN_INSPECTOR
|
||||
using Sirenix.Utilities.Editor;
|
||||
using Sirenix.OdinInspector.Editor;
|
||||
#endif
|
||||
|
||||
namespace Obvious.Soap.Attributes
|
||||
{
|
||||
#if ODIN_INSPECTOR
|
||||
public class RuntimeInjectableDrawer : OdinAttributeDrawer<RuntimeInjectableAttribute>
|
||||
{
|
||||
private GUIContent _iconContent;
|
||||
const float IconSize = 16f;
|
||||
private bool _hasId;
|
||||
private GUIStyle _guiStyle;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
var icon = SoapInspectorUtils.Icons.RuntimeInjectable;
|
||||
_iconContent = new GUIContent(icon);
|
||||
_guiStyle = new GUIStyle();
|
||||
_guiStyle.padding = new RectOffset(0, 0, 2, 2);
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
var runtimeInjectableAttribute = this.Attribute;
|
||||
_hasId = !string.IsNullOrEmpty(runtimeInjectableAttribute.Id);
|
||||
GUILayout.BeginHorizontal(_guiStyle, GUILayout.ExpandWidth(false),
|
||||
GUILayout.Height(EditorGUIUtility.singleLineHeight));
|
||||
|
||||
if (!_hasId)
|
||||
{
|
||||
SirenixEditorGUI.ErrorMessageBox("Variable id required for injection.");
|
||||
}
|
||||
else if (!Application.isPlaying)
|
||||
{
|
||||
var iconRect = GUILayoutUtility.GetRect(IconSize, IconSize,
|
||||
GUILayout.ExpandWidth(false));
|
||||
//iconRect.x -= IconSize;
|
||||
iconRect.y += (EditorGUIUtility.singleLineHeight - IconSize) ;
|
||||
GUI.DrawTexture(iconRect, _iconContent.image, ScaleMode.ScaleToFit);
|
||||
}
|
||||
// Draw the property with disabled interaction
|
||||
GUIHelper.PushGUIEnabled(false);
|
||||
this.CallNextDrawer(label);
|
||||
GUIHelper.PopGUIEnabled();
|
||||
GUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
#else
|
||||
[CustomPropertyDrawer(typeof(RuntimeInjectableAttribute))]
|
||||
public class RuntimeInjectableDrawer : DecoratorDrawer
|
||||
{
|
||||
private readonly GUIContent _iconContent;
|
||||
const float IconSize = 16f;
|
||||
private bool _hasId;
|
||||
|
||||
public RuntimeInjectableDrawer()
|
||||
{
|
||||
var icon = SoapInspectorUtils.Icons.RuntimeInjectable;
|
||||
_iconContent = new GUIContent(icon);
|
||||
}
|
||||
|
||||
public override void OnGUI(Rect position)
|
||||
{
|
||||
var runtimeInjectableAttribute = (RuntimeInjectableAttribute) this.attribute;
|
||||
_hasId = !string.IsNullOrEmpty(runtimeInjectableAttribute.Id);
|
||||
if (_hasId == false)
|
||||
{
|
||||
EditorGUI.HelpBox(position, "Variable id required for injection.", MessageType.Error);
|
||||
}
|
||||
else if (!Application.isPlaying)
|
||||
{
|
||||
var xPos = position.x - IconSize;
|
||||
Rect iconRect = new Rect(xPos, position.y, IconSize, IconSize);
|
||||
GUI.DrawTexture(iconRect, _iconContent.image, ScaleMode.ScaleToFit);
|
||||
}
|
||||
EditorGUI.BeginDisabledGroup(true);
|
||||
}
|
||||
|
||||
public override float GetHeight()
|
||||
{
|
||||
return _hasId ? 0 : EditorGUIUtility.singleLineHeight;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6046debf15ef29242ab7562ab49bc440
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,165 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obvious.Soap.Attributes
|
||||
{
|
||||
[CustomPropertyDrawer(typeof(ShowIfAttribute))]
|
||||
public class ShowIfPropertyDrawer : PropertyDrawer
|
||||
{
|
||||
private bool _showField = true;
|
||||
// Cache for custom drawers
|
||||
private static readonly Dictionary<Type, PropertyDrawer> _drawerCache = new Dictionary<Type, PropertyDrawer>();
|
||||
|
||||
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
||||
{
|
||||
var showIfAttribute = (ShowIfAttribute) this.attribute;
|
||||
var conditionField = property.serializedObject.FindProperty(showIfAttribute.conditionFieldName);
|
||||
|
||||
if (conditionField == null)
|
||||
{
|
||||
ShowError(position, label, "Field "+ showIfAttribute.conditionFieldName + " does not exist." );
|
||||
return;
|
||||
}
|
||||
|
||||
_showField = ShouldShowField(conditionField, showIfAttribute);
|
||||
|
||||
if (_showField)
|
||||
{
|
||||
EditorGUI.indentLevel++;
|
||||
if (TryGetCustomDrawer(out var customDrawer))
|
||||
{
|
||||
customDrawer.OnGUI(position, property, label);
|
||||
}
|
||||
else
|
||||
{
|
||||
EditorGUI.PropertyField(position, property, label, true);
|
||||
}
|
||||
EditorGUI.indentLevel--;
|
||||
}
|
||||
}
|
||||
private bool ShouldShowField(SerializedProperty conditionField, ShowIfAttribute showIfattribute)
|
||||
{
|
||||
try
|
||||
{
|
||||
switch (conditionField.propertyType)
|
||||
{
|
||||
case SerializedPropertyType.Boolean:
|
||||
bool comparisonBool = showIfattribute.comparisonValue == null || (bool)showIfattribute.comparisonValue;
|
||||
return conditionField.boolValue == comparisonBool;
|
||||
case SerializedPropertyType.Enum:
|
||||
if (showIfattribute.comparisonValue == null)
|
||||
{
|
||||
Debug.LogError("Comparison value is required for enum types.");
|
||||
return false;
|
||||
}
|
||||
int enumValue = conditionField.enumValueIndex;
|
||||
int comparisonEnumValue = (int)showIfattribute.comparisonValue;
|
||||
return enumValue == comparisonEnumValue;
|
||||
|
||||
default:
|
||||
Debug.LogError($"Unsupported field type: {conditionField.propertyType}. Must be bool or enum.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.LogError("Invalid comparison value type.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void ShowError(Rect position, GUIContent label, string errorText)
|
||||
{
|
||||
EditorGUI.LabelField(position, label, new GUIContent(errorText));
|
||||
_showField = true;
|
||||
}
|
||||
|
||||
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
||||
{
|
||||
return _showField ? EditorGUI.GetPropertyHeight(property, label) : 0;
|
||||
}
|
||||
|
||||
private bool TryGetCustomDrawer(out PropertyDrawer customDrawer)
|
||||
{
|
||||
customDrawer = null;
|
||||
var propertyType = fieldInfo.FieldType;
|
||||
|
||||
if (!_drawerCache.TryGetValue(propertyType, out var originalDrawer))
|
||||
{
|
||||
// Find the correct custom drawer type for the property
|
||||
var drawerType = GetCustomDrawerType(propertyType);
|
||||
if (drawerType != null)
|
||||
{
|
||||
// Dynamically create an instance of the correct derived class
|
||||
originalDrawer = (PropertyDrawer)Activator.CreateInstance(drawerType);
|
||||
|
||||
// Use reflection to set the private backing field for 'fieldInfo'
|
||||
var fieldInfoBackingField = typeof(PropertyDrawer)
|
||||
.GetField("m_FieldInfo", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
|
||||
if (fieldInfoBackingField != null)
|
||||
{
|
||||
fieldInfoBackingField.SetValue(originalDrawer, fieldInfo);
|
||||
}
|
||||
|
||||
_drawerCache[propertyType] = originalDrawer;
|
||||
}
|
||||
}
|
||||
|
||||
customDrawer = originalDrawer;
|
||||
return customDrawer != null;
|
||||
}
|
||||
|
||||
private Type GetCustomDrawerType(Type propertyType)
|
||||
{
|
||||
var allDrawerTypes = TypeCache.GetTypesWithAttribute<CustomPropertyDrawer>();
|
||||
Type bestMatch = null;
|
||||
int bestMatchDepth = int.MaxValue;
|
||||
|
||||
foreach (var drawerType in allDrawerTypes)
|
||||
{
|
||||
var attributes = drawerType.GetCustomAttributes(typeof(CustomPropertyDrawer), inherit: false);
|
||||
foreach (CustomPropertyDrawer attr in attributes)
|
||||
{
|
||||
// Use reflection to get the target type from the constructor argument
|
||||
var targetTypeField = typeof(CustomPropertyDrawer)
|
||||
.GetField("m_Type", BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
|
||||
if (targetTypeField != null)
|
||||
{
|
||||
var targetType = (Type)targetTypeField.GetValue(attr);
|
||||
if (targetType == propertyType || propertyType.IsSubclassOf(targetType))
|
||||
{
|
||||
// Will return the most derived class that matches the property type, so we can draw the shortcut
|
||||
int currentDepth = GetInheritanceDepth(propertyType, targetType);
|
||||
if (currentDepth < bestMatchDepth)
|
||||
{
|
||||
bestMatch = drawerType;
|
||||
bestMatchDepth = currentDepth;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return bestMatch;
|
||||
}
|
||||
|
||||
private int GetInheritanceDepth(Type propertyType, Type targetType)
|
||||
{
|
||||
int depth = 0;
|
||||
var currentType = propertyType;
|
||||
|
||||
while (currentType != null && currentType != targetType)
|
||||
{
|
||||
depth++;
|
||||
currentType = currentType.BaseType;
|
||||
}
|
||||
|
||||
return depth;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a3121af92923ba541a626e439d78fef0
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Obvious/Soap/Core/Editor/Bindings.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d126c401686918347b0252080288b7bc
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,82 @@
|
||||
using UnityEditor;
|
||||
using UnityEditor.SceneManagement;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obvious.Soap.Editor
|
||||
{
|
||||
[CustomEditor(typeof(BindComparisonToUnityEvent))]
|
||||
[CanEditMultipleObjects]
|
||||
public class BindComparisonToUnityEventDrawer : UnityEditor.Editor
|
||||
{
|
||||
BindComparisonToUnityEvent _targetScript;
|
||||
SerializedProperty _boolVariable;
|
||||
SerializedProperty _boolComparer;
|
||||
SerializedProperty _intVariable;
|
||||
SerializedProperty _intComparer;
|
||||
SerializedProperty _floatVariable;
|
||||
SerializedProperty _floatComparer;
|
||||
SerializedProperty _stringVariable;
|
||||
SerializedProperty _stringComparer;
|
||||
SerializedProperty _unityEvent;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
_targetScript = (BindComparisonToUnityEvent)target;
|
||||
_boolVariable = serializedObject.FindProperty("_boolVariable");
|
||||
_boolComparer = serializedObject.FindProperty("_boolComparer");
|
||||
_intVariable = serializedObject.FindProperty("_intVariable");
|
||||
_intComparer = serializedObject.FindProperty("_intComparer");
|
||||
_floatVariable = serializedObject.FindProperty("_floatVariable");
|
||||
_floatComparer = serializedObject.FindProperty("_floatComparer");
|
||||
_stringVariable = serializedObject.FindProperty("_stringVariable");
|
||||
_stringComparer = serializedObject.FindProperty("_stringComparer");
|
||||
_unityEvent = serializedObject.FindProperty("_unityEvent");
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
Undo.RecordObject(_targetScript, "Modified Custom Inspector");
|
||||
_targetScript.Type = (CustomVariableType)EditorGUILayout.EnumPopup("Variable Type", _targetScript.Type);
|
||||
|
||||
switch (_targetScript.Type)
|
||||
{
|
||||
case CustomVariableType.None:
|
||||
break;
|
||||
case CustomVariableType.Bool:
|
||||
EditorGUILayout.PropertyField(_boolVariable, new GUIContent("Bool Variable"));
|
||||
EditorGUILayout.PropertyField(_boolComparer, new GUIContent("Bool Comparer"));
|
||||
EditorGUILayout.PropertyField(_unityEvent, new GUIContent("Event"));
|
||||
break;
|
||||
case CustomVariableType.Int:
|
||||
EditorGUILayout.PropertyField(_intVariable, new GUIContent("Int Variable"));
|
||||
_targetScript.Comparison =
|
||||
(BindComparisonToUnityEvent.Comparator)EditorGUILayout.EnumPopup("Operation",
|
||||
_targetScript.Comparison);
|
||||
EditorGUILayout.PropertyField(_intComparer, new GUIContent("Int Comparer"));
|
||||
EditorGUILayout.PropertyField(_unityEvent, new GUIContent("Event"));
|
||||
break;
|
||||
case CustomVariableType.Float:
|
||||
EditorGUILayout.PropertyField(_floatVariable, new GUIContent("Float Variable"));
|
||||
_targetScript.Comparison =
|
||||
(BindComparisonToUnityEvent.Comparator)EditorGUILayout.EnumPopup("Operation",
|
||||
_targetScript.Comparison);
|
||||
EditorGUILayout.PropertyField(_floatComparer, new GUIContent("Float Comparer"));
|
||||
EditorGUILayout.PropertyField(_unityEvent, new GUIContent("Event"));
|
||||
break;
|
||||
case CustomVariableType.String:
|
||||
EditorGUILayout.PropertyField(_stringVariable, new GUIContent("String Variable"));
|
||||
EditorGUILayout.PropertyField(_stringComparer, new GUIContent("String Comparer"));
|
||||
EditorGUILayout.PropertyField(_unityEvent, new GUIContent("Event"));
|
||||
break;
|
||||
}
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
if (!Application.isPlaying)
|
||||
EditorSceneManager.MarkSceneDirty(UnityEngine.SceneManagement.SceneManager.GetActiveScene());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2ea41ee95d6db224cbe5b4a5285b1f13
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,43 @@
|
||||
using UnityEditor;
|
||||
|
||||
#if !ODIN_INSPECTOR
|
||||
namespace Obvious.Soap.Editor
|
||||
{
|
||||
[CustomEditor(typeof(BindFillingImage))]
|
||||
[CanEditMultipleObjects]
|
||||
public class BindFillingImageDrawer : UnityEditor.Editor
|
||||
{
|
||||
SerializedProperty _floatVariableProperty;
|
||||
SerializedProperty _useMaxValueFromVariableProperty;
|
||||
SerializedProperty _maxValueProperty;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
_floatVariableProperty = serializedObject.FindProperty("_floatVariable");
|
||||
_useMaxValueFromVariableProperty = serializedObject.FindProperty("_useMaxValueFromVariable");
|
||||
_maxValueProperty = serializedObject.FindProperty("_maxValue");
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
serializedObject.UpdateIfRequiredOrScript();
|
||||
Undo.RecordObject(target, "Modified Custom Inspector");
|
||||
|
||||
EditorGUILayout.PropertyField(_floatVariableProperty);
|
||||
_useMaxValueFromVariableProperty.boolValue =
|
||||
EditorGUILayout.Toggle("Use Variable Max Value",
|
||||
_useMaxValueFromVariableProperty.boolValue);
|
||||
if (!_useMaxValueFromVariableProperty.boolValue)
|
||||
{
|
||||
EditorGUILayout.PropertyField(_maxValueProperty);
|
||||
}
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4c38ae3ff88dc9b4796b57a53c71db42
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
43
Assets/Obvious/Soap/Core/Editor/Bindings/BindSliderDrawer.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
using UnityEditor;
|
||||
|
||||
#if !ODIN_INSPECTOR
|
||||
namespace Obvious.Soap.Editor
|
||||
{
|
||||
[CustomEditor(typeof(BindSlider))]
|
||||
[CanEditMultipleObjects]
|
||||
public class BindSliderDrawer : UnityEditor.Editor
|
||||
{
|
||||
SerializedProperty _floatVariableProperty;
|
||||
SerializedProperty _useMaxValueFromVariableProperty;
|
||||
SerializedProperty _maxValueProperty;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
_floatVariableProperty = serializedObject.FindProperty("_floatVariable");
|
||||
_useMaxValueFromVariableProperty = serializedObject.FindProperty("_useMaxValueFromVariable");
|
||||
_maxValueProperty = serializedObject.FindProperty("_maxValue");
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
serializedObject.UpdateIfRequiredOrScript();
|
||||
Undo.RecordObject(target, "Modified Custom Inspector");
|
||||
|
||||
EditorGUILayout.PropertyField(_floatVariableProperty);
|
||||
_useMaxValueFromVariableProperty.boolValue =
|
||||
EditorGUILayout.Toggle("Use Variable Max Value",
|
||||
_useMaxValueFromVariableProperty.boolValue);
|
||||
if (!_useMaxValueFromVariableProperty.boolValue)
|
||||
{
|
||||
EditorGUILayout.PropertyField(_maxValueProperty);
|
||||
}
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a0c22ce8fa10a62449d9407395553dce
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,43 @@
|
||||
using UnityEditor;
|
||||
|
||||
#if !ODIN_INSPECTOR
|
||||
namespace Obvious.Soap.Editor
|
||||
{
|
||||
[CustomEditor(typeof(BindSliderInt))]
|
||||
[CanEditMultipleObjects]
|
||||
public class BindSliderIntDrawer : UnityEditor.Editor
|
||||
{
|
||||
SerializedProperty _floatVariableProperty;
|
||||
SerializedProperty _useMaxValueFromVariableProperty;
|
||||
SerializedProperty _maxValueProperty;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
_floatVariableProperty = serializedObject.FindProperty("_intVariable");
|
||||
_useMaxValueFromVariableProperty = serializedObject.FindProperty("_useMaxValueFromVariable");
|
||||
_maxValueProperty = serializedObject.FindProperty("_maxValue");
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
serializedObject.UpdateIfRequiredOrScript();
|
||||
Undo.RecordObject(target, "Modified Custom Inspector");
|
||||
|
||||
EditorGUILayout.PropertyField(_floatVariableProperty);
|
||||
_useMaxValueFromVariableProperty.boolValue =
|
||||
EditorGUILayout.Toggle("Use Variable Max Value",
|
||||
_useMaxValueFromVariableProperty.boolValue);
|
||||
if (!_useMaxValueFromVariableProperty.boolValue)
|
||||
{
|
||||
EditorGUILayout.PropertyField(_maxValueProperty);
|
||||
}
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 10fac7d500c28e441b676abac2b31424
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
84
Assets/Obvious/Soap/Core/Editor/Bindings/BindTextDrawer.cs
Normal file
@@ -0,0 +1,84 @@
|
||||
using UnityEditor;
|
||||
using UnityEditor.SceneManagement;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obvious.Soap.Editor
|
||||
{
|
||||
[CustomEditor(typeof(BindText))]
|
||||
[CanEditMultipleObjects]
|
||||
public class BindTextDrawer : UnityEditor.Editor
|
||||
{
|
||||
BindText _targetScript;
|
||||
SerializedProperty _boolVariableProperty;
|
||||
SerializedProperty _intVariableProperty;
|
||||
SerializedProperty _floatVariableProperty;
|
||||
SerializedProperty _stringVariableProperty;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
_targetScript = (BindText)target;
|
||||
_boolVariableProperty = serializedObject.FindProperty("_boolVariable");
|
||||
_intVariableProperty = serializedObject.FindProperty("_intVariable");
|
||||
_floatVariableProperty = serializedObject.FindProperty("_floatVariable");
|
||||
_stringVariableProperty = serializedObject.FindProperty("_stringVariable");
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
Undo.RecordObject(_targetScript, "Modified Custom Inspector");
|
||||
_targetScript.Type = (CustomVariableType)EditorGUILayout.EnumPopup("Variable Type", _targetScript.Type);
|
||||
_targetScript.Prefix = EditorGUILayout.TextField(new GUIContent("Prefix",
|
||||
"Adds a text in front of the value"), _targetScript.Prefix);
|
||||
_targetScript.Suffix = EditorGUILayout.TextField(new GUIContent("Suffix",
|
||||
"Adds a text after the value"), _targetScript.Suffix);
|
||||
|
||||
switch (_targetScript.Type)
|
||||
{
|
||||
case CustomVariableType.None:
|
||||
break;
|
||||
case CustomVariableType.Bool:
|
||||
EditorGUILayout.PropertyField(_boolVariableProperty, new GUIContent("Bool"));
|
||||
break;
|
||||
case CustomVariableType.Int:
|
||||
EditorGUILayout.PropertyField(_intVariableProperty, new GUIContent("Int"));
|
||||
_targetScript.Increment = EditorGUILayout.IntField(new GUIContent("Increment",
|
||||
"Useful to add an offset, for example for Level counts. If your level index is 0, add 1, so it displays Level : 1"),
|
||||
_targetScript.Increment);
|
||||
_targetScript.IsClamped = EditorGUILayout.Toggle(new GUIContent("Is Clamped",
|
||||
"Clamps the value shown to a minimum and a maximum."), _targetScript.IsClamped);
|
||||
if (_targetScript.IsClamped)
|
||||
{
|
||||
var minMaxInt = EditorGUILayout.Vector2IntField("Min Max", _targetScript.MinMaxInt);
|
||||
_targetScript.MinMaxInt = minMaxInt;
|
||||
}
|
||||
|
||||
break;
|
||||
case CustomVariableType.Float:
|
||||
EditorGUILayout.PropertyField(_floatVariableProperty, new GUIContent("Float"));
|
||||
var decimalAmount = EditorGUILayout.IntField(new GUIContent("Decimal",
|
||||
"Round the float to a decimal"), _targetScript.DecimalAmount);
|
||||
_targetScript.DecimalAmount = Mathf.Clamp(decimalAmount, 0, 5);
|
||||
_targetScript.IsClamped = EditorGUILayout.Toggle(new GUIContent("Is Clamped",
|
||||
"Clamps the value shown to a minimum and a maximum."), _targetScript.IsClamped);
|
||||
if (_targetScript.IsClamped)
|
||||
{
|
||||
var minMaxFloat = EditorGUILayout.Vector2Field("Min Max", _targetScript.MinMaxFloat);
|
||||
_targetScript.MinMaxFloat = minMaxFloat;
|
||||
}
|
||||
|
||||
break;
|
||||
case CustomVariableType.String:
|
||||
EditorGUILayout.PropertyField(_stringVariableProperty, new GUIContent("String"));
|
||||
break;
|
||||
}
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
if (!Application.isPlaying)
|
||||
EditorSceneManager.MarkSceneDirty(UnityEngine.SceneManagement.SceneManager.GetActiveScene());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3d6472b69656eae438f40031f5b58c3e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,84 @@
|
||||
using UnityEditor;
|
||||
using UnityEditor.SceneManagement;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Obvious.Soap.Editor
|
||||
{
|
||||
[CustomEditor(typeof(BindTextMeshPro))]
|
||||
[CanEditMultipleObjects]
|
||||
public class BindTextMeshProDrawer : UnityEditor.Editor
|
||||
{
|
||||
BindTextMeshPro _targetScript;
|
||||
SerializedProperty _boolVariableProperty;
|
||||
SerializedProperty _intVariableProperty;
|
||||
SerializedProperty _floatVariableProperty;
|
||||
SerializedProperty _stringVariableProperty;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
_targetScript = (BindTextMeshPro)target;
|
||||
_boolVariableProperty = serializedObject.FindProperty("_boolVariable");
|
||||
_intVariableProperty = serializedObject.FindProperty("_intVariable");
|
||||
_floatVariableProperty = serializedObject.FindProperty("_floatVariable");
|
||||
_stringVariableProperty = serializedObject.FindProperty("_stringVariable");
|
||||
}
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
Undo.RecordObject(_targetScript, "Modified Custom Inspector");
|
||||
_targetScript.Type = (CustomVariableType)EditorGUILayout.EnumPopup("Variable Type", _targetScript.Type);
|
||||
_targetScript.Prefix = EditorGUILayout.TextField(new GUIContent("Prefix",
|
||||
"Adds a text in front of the value"), _targetScript.Prefix);
|
||||
_targetScript.Suffix = EditorGUILayout.TextField(new GUIContent("Suffix",
|
||||
"Adds a text after the value"), _targetScript.Suffix);
|
||||
|
||||
switch (_targetScript.Type)
|
||||
{
|
||||
case CustomVariableType.None:
|
||||
break;
|
||||
case CustomVariableType.Bool:
|
||||
EditorGUILayout.PropertyField(_boolVariableProperty, new GUIContent("Bool"));
|
||||
break;
|
||||
case CustomVariableType.Int:
|
||||
EditorGUILayout.PropertyField(_intVariableProperty, new GUIContent("Int"));
|
||||
_targetScript.Increment = EditorGUILayout.IntField(new GUIContent("Increment",
|
||||
"Useful to add an offset, for example for Level counts. If your level index is 0, add 1, so it displays Level : 1"),
|
||||
_targetScript.Increment);
|
||||
_targetScript.IsClamped = EditorGUILayout.Toggle(new GUIContent("Is Clamped",
|
||||
"Clamps the value shown to a minimum and a maximum."), _targetScript.IsClamped);
|
||||
if (_targetScript.IsClamped)
|
||||
{
|
||||
var minMaxInt = EditorGUILayout.Vector2IntField("Min Max", _targetScript.MinMaxInt);
|
||||
_targetScript.MinMaxInt = minMaxInt;
|
||||
}
|
||||
|
||||
break;
|
||||
case CustomVariableType.Float:
|
||||
EditorGUILayout.PropertyField(_floatVariableProperty, new GUIContent("Float"));
|
||||
var decimalAmount = EditorGUILayout.IntField(new GUIContent("Decimal",
|
||||
"Round the float to a decimal"), _targetScript.DecimalAmount);
|
||||
_targetScript.DecimalAmount = Mathf.Clamp(decimalAmount, 0, 5);
|
||||
_targetScript.IsClamped = EditorGUILayout.Toggle(new GUIContent("Is Clamped",
|
||||
"Clamps the value shown to a minimum and a maximum."), _targetScript.IsClamped);
|
||||
if (_targetScript.IsClamped)
|
||||
{
|
||||
var minMaxFloat = EditorGUILayout.Vector2Field("Min Max", _targetScript.MinMaxFloat);
|
||||
_targetScript.MinMaxFloat = minMaxFloat;
|
||||
}
|
||||
|
||||
break;
|
||||
case CustomVariableType.String:
|
||||
EditorGUILayout.PropertyField(_stringVariableProperty, new GUIContent("String"));
|
||||
break;
|
||||
}
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
if (!Application.isPlaying)
|
||||
EditorSceneManager.MarkSceneDirty(UnityEngine.SceneManagement.SceneManager.GetActiveScene());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 4bc723040e26ab34793f62522c1eea0f
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MonoImporter:
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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17
Assets/Obvious/Soap/Core/Editor/Obvious.Soap.Editor.asmdef
Normal file
@@ -0,0 +1,17 @@
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{
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"name": "Obvious.Soap.Editor",
|
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"references": [
|
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"GUID:ee6baafdecd94804a8714654c4bd097f"
|
||||
],
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"includePlatforms": [
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"Editor"
|
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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AssemblyDefinitionImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/Obvious/Soap/Core/Editor/Resources.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: f9569faec7b87b0439a748b6d5efdd7f
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/Obvious/Soap/Core/Editor/Resources/GUISkins.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: f9ee1d52ffe66b24b90ae7ef27f37755
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folderAsset: yes
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/Obvious/Soap/Core/Editor/Resources/Icons.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 53c7550a523f46f479c32652b4e3a385
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userData:
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assetBundleName:
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assetBundleVariant:
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androidETC2FallbackOverride: 0
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textureCompression: 1
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compressionQuality: 50
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: Android
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androidETC2FallbackOverride: 0
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27
Assets/Obvious/Soap/Core/Editor/Resources/SoapSettings.asset
Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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8
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fileFormatVersion: 2
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userData:
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||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using Obvious.Soap;
|
||||
|
||||
[AddComponentMenu("Soap/EventListeners/EventListener$TYPE$")]
|
||||
public class EventListener$TYPENAME$ : EventListenerGeneric<$TYPE$>
|
||||
{
|
||||
[SerializeField] private EventResponse[] _eventResponses = null;
|
||||
protected override EventResponse<$TYPE$>[] EventResponses => _eventResponses;
|
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[System.Serializable]
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public class EventResponse : EventResponse<$TYPE$>
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{
|
||||
[SerializeField] private ScriptableEvent$TYPENAME$ _scriptableEvent = null;
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public override ScriptableEvent<$TYPE$> ScriptableEvent => _scriptableEvent;
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[SerializeField] private $TYPENAME$UnityEvent _response = null;
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public override UnityEvent<$TYPE$> Response => _response;
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}
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[System.Serializable]
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public class $TYPENAME$UnityEvent : UnityEvent<$TYPE$>
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{
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}
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}
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userData:
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using UnityEngine;
|
||||
using Obvious.Soap;
|
||||
|
||||
[CreateAssetMenu(fileName = "ScriptableEvent$TYPE$", menuName = "Soap/ScriptableEvents/$TYPE$")]
|
||||
public class ScriptableEvent$TYPENAME$ : ScriptableEvent<$TYPE$>
|
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{
|
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|
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}
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userData:
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using UnityEngine;
|
||||
using Obvious.Soap;
|
||||
|
||||
[CreateAssetMenu(fileName = "ScriptableList$TYPE$", menuName = "Soap/ScriptableLists/$TYPE$")]
|
||||
public class ScriptableList$TYPENAME$ : ScriptableList<$TYPE$>
|
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{
|
||||
|
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}
|
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userData:
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||||
using UnityEngine;
|
||||
using Obvious.Soap;
|
||||
|
||||
[CreateAssetMenu(fileName = "$TYPE$Variable", menuName = "Soap/ScriptableVariables/$TYPE$")]
|
||||
public class $TYPENAME$Variable : ScriptableVariable<$TYPE$>
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{
|
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|
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}
|
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userData:
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|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using Obvious.Soap;
|
||||
|
||||
[AddComponentMenu("Soap/EventListeners/EventListener"+nameof($TYPE$))]
|
||||
public class EventListener$TYPENAME$ : EventListenerGeneric<$TYPE$>
|
||||
{
|
||||
[SerializeField] private EventResponse[] _eventResponses = null;
|
||||
protected override EventResponse<$TYPE$>[] EventResponses => _eventResponses;
|
||||
|
||||
[System.Serializable]
|
||||
public class EventResponse : EventResponse<$TYPE$>
|
||||
{
|
||||
[SerializeField] private ScriptableEvent$TYPENAME$ _scriptableEvent = null;
|
||||
public override ScriptableEvent<$TYPE$> ScriptableEvent => _scriptableEvent;
|
||||
|
||||
[SerializeField] private $TYPENAME$UnityEvent _response = null;
|
||||
public override UnityEvent<$TYPE$> Response => _response;
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class $TYPENAME$UnityEvent : UnityEvent<$TYPE$>
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{
|
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|
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}
|
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}
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userData:
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assetBundleName:
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@@ -0,0 +1,15 @@
|
||||
using UnityEngine;
|
||||
using Obvious.Soap;
|
||||
|
||||
public class $TYPE$ : MonoBehaviour
|
||||
{
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Update()
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{
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|
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}
|
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}
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fileFormatVersion: 2
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||||
[System.Serializable]
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public class $TYPE$
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{
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}
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fileFormatVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,9 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using Obvious.Soap;
|
||||
|
||||
[CreateAssetMenu(fileName = nameof($TYPE$), menuName = "Soap/ScriptableDictionary/"+nameof($TYPE$))]
|
||||
public class $TYPE$ : ScriptableDictionary<$KEY$,$VALUE$>
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 743fedb09df810c48b2b57795d077fa2
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
using UnityEngine;
|
||||
using Obvious.Soap;
|
||||
|
||||
[CreateAssetMenu(fileName ="ScriptableEnum$TYPE$", menuName = "Soap/ScriptableEnums/$TYPE$")]
|
||||
public class ScriptableEnum$TYPENAME$ : ScriptableEnumBase
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 40d0c0a08b9b8bc47bda34c6a9315a8b
|
||||
TextScriptImporter:
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||||
externalObjects: {}
|
||||
userData:
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||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,9 @@
|
||||
using UnityEngine;
|
||||
using Obvious.Soap;
|
||||
|
||||
[CreateAssetMenu(fileName = "ScriptableEvent" + nameof($TYPE$), menuName = "Soap/ScriptableEvents/"+ nameof($TYPE$))]
|
||||
public class ScriptableEvent$TYPENAME$ : ScriptableEvent<$TYPE$>
|
||||
{
|
||||
|
||||
}
|
||||
|
||||