添加插件

This commit is contained in:
2025-11-10 00:08:26 +08:00
parent 4059c207c0
commit 76f80db694
2814 changed files with 436400 additions and 178 deletions

View File

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Obi.Samples
{
public class Wrappable : MonoBehaviour
{
private bool wrapped = false;
public Color normalColor = new Color(0.2f, 0.2f, 0.8f);
public Color wrappedColor = new Color(0.9f, 0.9f, 0.2f);
Material localMaterial;
public void Awake()
{
localMaterial = GetComponent<MeshRenderer>().material;
}
public void OnDestroy()
{
Destroy(localMaterial);
}
public void Reset()
{
wrapped = false;
localMaterial.color = normalColor;
}
public void SetWrapped()
{
wrapped = true;
localMaterial.color = wrappedColor;
}
public bool IsWrapped()
{
return wrapped;
}
}
}