添加插件
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@@ -0,0 +1,9 @@
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fileFormatVersion: 2
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guid: 33dc52977f400d3419d2774a68a798c1
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folderAsset: yes
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timeCreated: 1602707605
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licenseType: Store
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,105 @@
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using UnityEditor;
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using UnityEngine;
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namespace FIMSpace.FEditor
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{
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[CustomPropertyDrawer(typeof(FPropDrawers_DrawScriptableAttribute))]
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public class FPropDrawers_DrawScriptableDrawer : PropertyDrawer
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{
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bool showProperty = false;
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float DrawerHeight = 0;
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string button = "►";
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// Draw the property inside the given rect
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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var e = Editor.CreateEditor(property.objectReferenceValue);
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var indent = EditorGUI.indentLevel;
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Rect temp = new Rect(position.x, position.y, 20, 16);
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if (GUI.Button(temp, button))
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if (showProperty)
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{
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showProperty = false;
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button = "►";
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}
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else
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{
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showProperty = true;
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button = "▼";
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}
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DrawerHeight = 0;
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position.height = 16;
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position.x += 20;
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position.width -= 20;
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EditorGUI.PropertyField(position, property);
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position.width += 20;
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position.x -= 20;
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position.y += 20;
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if (!showProperty) return;
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if (e != null)
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{
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position.x += 20;
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position.width -= 40;
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var so = e.serializedObject;
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so.Update();
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var prop = so.GetIterator();
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prop.NextVisible(true);
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int depthChilden = 0;
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bool showChilden = false;
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while (prop.NextVisible(true))
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{
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if (prop.depth == 0) { showChilden = false; depthChilden = 0; }
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if (showChilden && prop.depth > depthChilden)
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{
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continue;
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}
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position.height = 16;
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EditorGUI.indentLevel = indent + prop.depth;
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if (EditorGUI.PropertyField(position, prop))
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{
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showChilden = false;
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}
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else
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{
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showChilden = true;
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depthChilden = prop.depth;
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}
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position.y += 20;
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SetDrawerHeight(20);
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}
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if (GUI.changed)
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{
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so.ApplyModifiedProperties();
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}
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}
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}
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public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
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{
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float height = base.GetPropertyHeight(property, label);
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height += DrawerHeight;
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return height;
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}
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void SetDrawerHeight(float height)
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{
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DrawerHeight += height;
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}
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}
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public class FPropDrawers_DrawScriptableAttribute : PropertyAttribute
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{
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 517ef6dd0c387d848abb63a8ed55882a
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,107 @@
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using UnityEditor;
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using UnityEngine;
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namespace FIMSpace.FEditor
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{
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[CustomPropertyDrawer(typeof(FPD_OverridableFloatAttribute))]
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public class FPD_OverridableFloat : PropertyDrawer
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{
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FPD_OverridableFloatAttribute Attribute { get { return ((FPD_OverridableFloatAttribute)base.attribute); } }
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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var boolProp = property.serializedObject.FindProperty(Attribute.BoolVarName);
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var valProp = property.serializedObject.FindProperty(Attribute.TargetVarName);
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Color disabled = new Color(0.8f, 0.8f, 0.8f, 0.6f);
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Color preCol = GUI.color;
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if (!boolProp.boolValue) GUI.color = disabled; else GUI.color = preCol;
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EditorGUI.BeginProperty(position, label, property);
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var boolRect = new Rect(position.x, position.y, Attribute.LabelWidth + 15f, position.height);
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EditorGUIUtility.labelWidth = Attribute.LabelWidth;
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EditorGUI.PrefixLabel(position, label);
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EditorGUI.PropertyField(boolRect, boolProp);
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EditorGUIUtility.labelWidth = 14;
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var valRect = new Rect(position.x + Attribute.LabelWidth + 15, position.y, position.width - (Attribute.LabelWidth + 15), position.height);
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EditorGUI.PropertyField(valRect, valProp, new GUIContent(" "));
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EditorGUIUtility.labelWidth = 0;
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GUI.color = preCol;
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EditorGUI.EndProperty();
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}
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}
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// -------------------------- Next F Property Drawer -------------------------- \\
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[CustomPropertyDrawer(typeof(BackgroundColorAttribute))]
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public class BackgroundColorDecorator : DecoratorDrawer
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{
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BackgroundColorAttribute Attribute { get { return ((BackgroundColorAttribute)base.attribute); } }
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public override float GetHeight() { return 0; }
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public override void OnGUI(Rect position)
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{
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GUI.backgroundColor = Attribute.Color;
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}
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}
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// -------------------------- Next F Property Drawer -------------------------- \\
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[CustomPropertyDrawer(typeof(FPD_WidthAttribute))]
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public class FPD_Width : PropertyDrawer
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{
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FPD_WidthAttribute Attribute { get { return ((FPD_WidthAttribute)base.attribute); } }
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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EditorGUIUtility.labelWidth = Attribute.LabelWidth;
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EditorGUI.PrefixLabel(position, label);
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EditorGUI.PropertyField(position, property);
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EditorGUIUtility.labelWidth = 0;
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}
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}
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// -------------------------- Next F Property Drawer -------------------------- \\
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[CustomPropertyDrawer(typeof(FPD_IndentAttribute))]
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public class FPD_Indent : PropertyDrawer
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{
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FPD_IndentAttribute Attribute { get { return ((FPD_IndentAttribute)base.attribute); } }
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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EditorGUIUtility.labelWidth = Attribute.LabelsWidth;
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for (int i = 0; i < Attribute.IndentCount; i++) EditorGUI.indentLevel++;
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EditorGUI.PrefixLabel(position, label);
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EditorGUI.PropertyField(position, property);
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for (int i = 0; i < Attribute.IndentCount; i++) EditorGUI.indentLevel--;
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EditorGUIUtility.labelWidth = 0;
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GUILayout.Space(Attribute.SpaceAfter);
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}
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}
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// -------------------------- Next F Property Drawer -------------------------- \\
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[CustomPropertyDrawer(typeof(FPD_HorizontalLineAttribute))]
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public class FPD_HorizontalLine : PropertyDrawer
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{
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FPD_HorizontalLineAttribute Attribute { get { return ((FPD_HorizontalLineAttribute)base.attribute); } }
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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FGUI_Inspector.DrawUILine(Attribute.color);
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}
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}
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}
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@@ -0,0 +1,13 @@
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||||
fileFormatVersion: 2
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||||
guid: b65c850de06f12c4aa781383b5a038cd
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||||
timeCreated: 1543091521
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||||
licenseType: Store
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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||||
icon: {instanceID: 0}
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||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
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