浮漂脚本修改

This commit is contained in:
2026-03-22 21:22:27 +08:00
parent 90dd86f399
commit 72ba740c29
158 changed files with 1002 additions and 282 deletions

View File

@@ -419,6 +419,7 @@ GameObject:
m_Component:
- component: {fileID: 4283454774123242}
- component: {fileID: 114112904742580403}
- component: {fileID: 3273975985231415050}
m_Layer: 0
m_Name: fishing line float set
m_TagString: Untagged
@@ -467,6 +468,19 @@ MonoBehaviour:
Lure: {fileID: 1923684598771359451}
Bobber: {fileID: 2717383850592950062}
PinchController: {fileID: 2475726686148443307}
--- !u!114 &3273975985231415050
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1387836627839849}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 93df890e998f472382e1234d4cee6cf5, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::SimpleWaterSurfaceProvider
waterLevel: 0
--- !u!1 &1858052053854210
GameObject:
m_ObjectHideFlags: 0
@@ -479,7 +493,7 @@ GameObject:
- component: {fileID: 54298866000586118}
- component: {fileID: 153691655494134957}
- component: {fileID: 2717383850592950062}
- component: {fileID: 8545743762334745476}
- component: {fileID: 4574796762267659512}
m_Layer: 16
m_Name: Float
m_TagString: Untagged
@@ -645,7 +659,7 @@ MonoBehaviour:
m_EditorClassIdentifier: Assembly-CSharp::NBF.BobberController
_rbody: {fileID: 54298866000586118}
joint: {fileID: 153691655494134957}
--- !u!114 &8545743762334745476
--- !u!114 &4574796762267659512
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -654,49 +668,38 @@ MonoBehaviour:
m_GameObject: {fileID: 1858052053854210}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f91c9d873c83492ca6d5e3e3a67c1760, type: 3}
m_Script: {fileID: 11500000, guid: 2dedfafdc2d747d98c682cde3e28e513, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CapsuleBuoyancyStable
buoyancyScale: 1.6
samplePoints: 9
submergenceCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
verticalDamping: 0.6
angularDamping: 0.1
uprightSpring: 0
uprightDamping: 0.5
uprightAxis: 1
extraDragInWater: 0.8
extraAngularDragInWater: 0.3
nearUprightDampingReduce: 0.6
nearUprightAngleDeg: 12
_waterRenderer: {fileID: 0}
_Layer: 1
_ObjectWidth: 3
m_EditorClassIdentifier: Assembly-CSharp::BobberPresentationController
fallbackWaterLevel: 0
waterProviderBehaviour: {fileID: 114112904742580403}
enterWaterDepth: 0.002
exitWaterDepth: -0.01
floatHeight: 0.08
bottomOffsetLocalY: 0
baseSubmergeRatio: 0.28
ySmoothTime: 0.08
maxYSpeed: 2
yDeadZone: 0.0005
enableSurfaceBobbing: 1
surfaceBobAmplitude: 0.0015
surfaceBobFrequency: 1.2
lockXZAroundAnchor: 1
xzSmoothTime: 0.15
maxPlanarOffset: 0.15
keepUpright: 1
rotationLerpSpeed: 8
maxTiltAngle: 18
planarTiltFactor: 120
downForceToSink: 0.0025
maxExtraSink: 0.08
enableBottomTouchAdjust: 1
bottomTouchLift: 0.01
debugTapKey: 1
debugSlowSinkKey: 1
debugLiftKey: 1
debugBlackDriftKey: 1
drawDebug: 1
_init: 0
--- !u!1 &1933124697579601
GameObject:
m_ObjectHideFlags: 0