浮漂脚本

This commit is contained in:
2025-11-26 14:28:55 +08:00
parent 293890c649
commit 6b5e43d813
110 changed files with 1659 additions and 12039 deletions

View File

@@ -14,42 +14,44 @@ namespace NBF
protected override void OnInit()
{
base.OnInit();
this.AutoAddClick(OnClick);
IsShowCursor = true;
// List<TabItemData> tabItemList = new List<TabItemData>();
// for (int i = 0; i < 10; i++)
// {
// TabItemData tabItem = new TabItemData();
// tabItem.Key = $"Tab_{i}";
// for (int j = 0; j < 5; j++)
// {
// TabItemData tabSubItem = new TabItemData();
// tabSubItem.Key = $"SubTab_{j}";
// var count = Random.Range(2, 5);
// for (int k = 0; k < count; k++)
// {
// var item = new ShopGearData
// {
// title = $"Item:{i}-{j}-{k}"
// };
// tabSubItem.Items.Add(item);
// }
//
// tabItem.Children.Add(tabSubItem);
// }
//
// tabItemList.Add(tabItem);
// }
//
// ItemList.SetPanel(this);
// ItemList.SetData(tabItemList, true, true);
GoodsConfigHelper.Init();
}
protected override void OnShow()
{
base.OnShow();
ItemList.List.OnClickItem += OnClickItem;
Game.Input.OnUICanceled += OnUICanceled;
UseBottomMenu();
List<TabItemData> tabItemList = GoodsConfigHelper.TabItemList;
ItemList.SetPanel(this);
ItemList.SetData(tabItemList, true, true);
}
private void OnUICanceled(string action)
{
if (!IsTop) return;
if (action == InputDef.UI.SubPrev)
{
}
else if (action == InputDef.UI.SubNext)
{
}
else if (action == InputDef.UI.Up)
{
}
else if (action == InputDef.UI.Down)
{
}
}
private void OnClickItem(object item)
{
if (item is not ShopGearItem gearItem) return;
// ItemDetailsPanel.s
// ItemDetailsPanel.Show(bagItem.ItemInfo);
ShopDetailsPanel.Show(gearItem.Config);
}
private void UseBottomMenu()
@@ -57,19 +59,10 @@ namespace NBF
BottomMenu.Use(this);
}
private void OnClickItem(object item)
protected override void OnHide()
{
if (item is not ShopItem shopGearItem) return;
// Log.Info($"click item ={shopGearItem.GearData.title}");
}
private void OnClick(GComponent btn)
{
// if (btn == BtnClose)
// {
// Hide();
// }
Game.Input.OnUICanceled -= OnUICanceled;
ItemList.List.OnClickItem -= OnClickItem;
}
protected override void OnDestroy()