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@@ -192,9 +192,7 @@ namespace NBF
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this.UnloadModel();
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_model = model.transform;
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_model.SetParent(this.modelRoot, false);
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var h = CalculateModelHeight(model); //计算包围盒高度
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var pos = _model.localPosition;
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_model.localPosition = new Vector3(pos.x, pos.y - h * 0.5f, pos.z);
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_model.AlignmentParentCenter();
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}
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public void UnloadModel()
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@@ -250,7 +248,7 @@ namespace NBF
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_renderTexture = new RenderTexture(_width, _height, 24, RenderTextureFormat.ARGB32)
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{
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antiAliasing = 1,
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antiAliasing = 2,
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filterMode = FilterMode.Bilinear,
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anisoLevel = 0,
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useMipMap = false
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@@ -17,6 +17,8 @@ namespace NBF
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private SwipeGesture _swipeGesture;
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private bool _focus;
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private bool _canZoom;
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private bool _canPan;
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private Vector3 _zoomLimit;
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private Rect _panLimit;
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@@ -83,15 +85,19 @@ namespace NBF
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{
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_zoomLimit = previewableAsset.zoom;
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_panLimit = previewableAsset.pan;
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model.transform.localPosition = previewableAsset.position;
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_canPan = previewableAsset.canPan;
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_canZoom = previewableAsset.canZoom;
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// model.transform.localPosition = previewableAsset.position;
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model.transform.localScale = previewableAsset.scale;
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model.transform.localRotation = Quaternion.Euler(previewableAsset.rotation);
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}
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else
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{
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_canPan = false;
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_canZoom = false;
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_zoomLimit = Vector3.zero;
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_panLimit = Rect.zero;
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model.transform.localPosition = previewableAsset.position;
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// model.transform.localPosition = previewableAsset.position;
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model.transform.localScale = Vector3.one;
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model.transform.localRotation = Quaternion.Euler(Vector3.zero);
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}
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@@ -135,11 +141,12 @@ namespace NBF
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v.y = 0;
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if (Mathf.Abs(v.z) < 1) //消除手抖影响
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v.z = 0;
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_renderImage.StartRotate(v);
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}
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else
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else if (_canPan)
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{
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v.y = -gesture.delta.y * 0.005f;
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v.y = gesture.delta.y * 0.005f;
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v.x = gesture.delta.x * 0.005f;
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//平移
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var pos = _renderImage.modelRoot.localPosition;
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@@ -170,6 +177,7 @@ namespace NBF
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private void OnMouseWheel(EventContext context)
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{
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if (!_canZoom) return;
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if (!_focus) return;
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float delta = context.inputEvent.mouseWheelDelta / Stage.devicePixelRatio;
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SetZoom(delta * 0.2f);
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