大调整
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@@ -1,5 +1,6 @@
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using Fantasy;
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using NBC;
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using NBC.Asset;
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using NBF.Utils;
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using UnityEngine;
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@@ -9,7 +10,7 @@ namespace NBF.Fishing2
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{
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public static GameObject LoadPrefab(string path, Transform parent = null)
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{
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var prefab = Resources.Load<GameObject>(path);
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var prefab = Assets.Load<GameObject>(path);
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return parent == null ? Object.Instantiate(prefab) : Object.Instantiate(prefab, parent);
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}
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@@ -21,7 +22,7 @@ namespace NBF.Fishing2
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/// <returns></returns>
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public static GameObject CreatePlayer(Transform parent, string modelName = "Player")
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{
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var model = LoadPrefab($"Prefabs/Player/{modelName}", parent);
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var model = LoadPrefab($"Player/{modelName}", parent);
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return model;
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}
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