升级框架版本
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class BaitConfig : ASerialize, IProto, IConfigTable
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public sealed partial class BaitConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class BasicConfig : ASerialize, IProto, IConfigTable
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public sealed partial class BasicConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class BobberConfig : ASerialize, IProto, IConfigTable
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public sealed partial class BobberConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class FeederConfig : ASerialize, IProto, IConfigTable
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public sealed partial class FeederConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class FishConfig : ASerialize, IProto, IConfigTable
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public sealed partial class FishConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class HookConfig : ASerialize, IProto, IConfigTable
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public sealed partial class HookConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class InitConfig : ASerialize, IProto, IConfigTable
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public sealed partial class InitConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class ItemConfig : ASerialize, IProto, IConfigTable
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public sealed partial class ItemConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class LineConfig : ASerialize, IProto, IConfigTable
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public sealed partial class LineConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class LureConfig : ASerialize, IProto, IConfigTable
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public sealed partial class LureConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class ReelConfig : ASerialize, IProto, IConfigTable
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public sealed partial class ReelConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class RingConfig : ASerialize, IProto, IConfigTable
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public sealed partial class RingConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class RodConfig : ASerialize, IProto, IConfigTable
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public sealed partial class RodConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class RodRingConfig : ASerialize, IProto, IConfigTable
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public sealed partial class RodRingConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class Unit2Config : ASerialize, IProto, IConfigTable
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public sealed partial class Unit2Config : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class UnitConfig : ASerialize, IProto, IConfigTable
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public sealed partial class UnitConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using NBC;
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using NBC.Serialize;
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using Fantasy.Serialize;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class WeightConfig : ASerialize, IProto, IConfigTable
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public sealed partial class WeightConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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