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154
Assets/Scripts/ThirdParty/Fantasy.Unity/Runtime/Plugins/WSocket/Implementation/WebGL/WebSocket.cs
vendored
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154
Assets/Scripts/ThirdParty/Fantasy.Unity/Runtime/Plugins/WSocket/Implementation/WebGL/WebSocket.cs
vendored
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@@ -0,0 +1,154 @@
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#if !UNITY_EDITOR && UNITY_WEBGL
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using System;
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namespace UnityWebSocket
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{
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public class WebSocket : IWebSocket
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{
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public string Address { get; private set; }
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public string[] SubProtocols { get; private set; }
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public WebSocketState ReadyState { get { return (WebSocketState)WebSocketManager.WebSocketGetState(instanceId); } }
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public event EventHandler<OpenEventArgs> OnOpen;
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public event EventHandler<CloseEventArgs> OnClose;
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public event EventHandler<ErrorEventArgs> OnError;
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public event EventHandler<MessageEventArgs> OnMessage;
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internal int instanceId = 0;
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public WebSocket(string address)
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{
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this.Address = address;
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AllocateInstance();
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}
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public WebSocket(string address, string subProtocol)
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{
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this.Address = address;
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this.SubProtocols = new string[] { subProtocol };
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AllocateInstance();
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}
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public WebSocket(string address, string[] subProtocols)
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{
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this.Address = address;
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this.SubProtocols = subProtocols;
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AllocateInstance();
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}
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internal void AllocateInstance()
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{
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instanceId = WebSocketManager.AllocateInstance(this.Address);
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Log($"Allocate socket with instanceId: {instanceId}");
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if (this.SubProtocols == null) return;
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foreach (var protocol in this.SubProtocols)
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{
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if (string.IsNullOrEmpty(protocol)) continue;
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Log($"Add Sub Protocol {protocol}, with instanceId: {instanceId}");
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int code = WebSocketManager.WebSocketAddSubProtocol(instanceId, protocol);
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if (code < 0)
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{
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HandleOnError(GetErrorMessageFromCode(code));
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break;
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}
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}
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}
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~WebSocket()
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{
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Log($"Free socket with instanceId: {instanceId}");
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WebSocketManager.WebSocketFree(instanceId);
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}
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public void ConnectAsync()
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{
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Log($"Connect with instanceId: {instanceId}");
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WebSocketManager.Add(this);
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int code = WebSocketManager.WebSocketConnect(instanceId);
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if (code < 0) HandleOnError(GetErrorMessageFromCode(code));
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}
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public void CloseAsync()
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{
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Log($"Close with instanceId: {instanceId}");
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int code = WebSocketManager.WebSocketClose(instanceId, (int)CloseStatusCode.Normal, "Normal Closure");
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if (code < 0) HandleOnError(GetErrorMessageFromCode(code));
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}
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public void SendAsync(string text)
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{
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Log($"Send, type: {Opcode.Text}, size: {text.Length}");
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int code = WebSocketManager.WebSocketSendStr(instanceId, text);
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if (code < 0) HandleOnError(GetErrorMessageFromCode(code));
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}
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public void SendAsync(byte[] data)
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{
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Log($"Send, type: {Opcode.Binary}, size: {data.Length}");
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int code = WebSocketManager.WebSocketSend(instanceId, data, 0, data.Length);
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if (code < 0) HandleOnError(GetErrorMessageFromCode(code));
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}
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public void SendAsync(byte[] data, int offset, int len)
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{
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Log($"Send, type: {Opcode.Binary}, offset: {offset}, len: {len}, size: {data.Length}");
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int code = WebSocketManager.WebSocketSend(instanceId, data, offset, len);
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if (code < 0) HandleOnError(GetErrorMessageFromCode(code));
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}
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internal void HandleOnOpen()
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{
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Log("OnOpen");
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OnOpen?.Invoke(this, new OpenEventArgs());
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}
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internal void HandleOnMessage(byte[] rawData)
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{
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Log($"OnMessage, type: {Opcode.Binary}, size: {rawData.Length}");
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OnMessage?.Invoke(this, new MessageEventArgs(Opcode.Binary, rawData));
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}
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internal void HandleOnMessageStr(string data)
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{
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Log($"OnMessage, type: {Opcode.Text}, size: {data.Length}");
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OnMessage?.Invoke(this, new MessageEventArgs(Opcode.Text, data));
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}
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internal void HandleOnClose(ushort code, string reason)
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{
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Log($"OnClose, code: {code}, reason: {reason}");
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OnClose?.Invoke(this, new CloseEventArgs(code, reason));
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WebSocketManager.Remove(instanceId);
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}
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internal void HandleOnError(string msg)
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{
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Log("OnError, error: " + msg);
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OnError?.Invoke(this, new ErrorEventArgs(msg));
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}
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internal static string GetErrorMessageFromCode(int errorCode)
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{
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switch (errorCode)
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{
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case -1: return "WebSocket instance not found.";
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case -2: return "WebSocket is already connected or in connecting state.";
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case -3: return "WebSocket is not connected.";
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case -4: return "WebSocket is already closing.";
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case -5: return "WebSocket is already closed.";
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case -6: return "WebSocket is not in open state.";
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case -7: return "Cannot close WebSocket, An invalid code was specified or reason is too long.";
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case -8: return "Not support buffer slice. ";
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default: return $"Unknown error code {errorCode}.";
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}
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}
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[System.Diagnostics.Conditional("UNITY_WEB_SOCKET_LOG")]
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static void Log(string msg)
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{
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var time = DateTime.Now.ToString("HH:mm:ss.fff");
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UnityEngine.Debug.Log($"[{time}][UnityWebSocket] {msg}");
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}
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}
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}
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#endif
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@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: 74a5b3c22251243d2a2f33e74741559d
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timeCreated: 1466578513
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licenseType: Pro
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,159 @@
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#if !UNITY_EDITOR && UNITY_WEBGL
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using AOT;
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namespace UnityWebSocket
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{
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/// <summary>
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/// Class providing static access methods to work with JSLIB WebSocket
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/// </summary>
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internal static class WebSocketManager
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{
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/* Map of websocket instances */
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private static Dictionary<int, WebSocket> sockets = new Dictionary<int, WebSocket>();
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/* Delegates */
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public delegate void OnOpenCallback(int instanceId);
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public delegate void OnMessageCallback(int instanceId, IntPtr msgPtr, int msgSize);
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public delegate void OnMessageStrCallback(int instanceId, IntPtr msgStrPtr);
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public delegate void OnErrorCallback(int instanceId, IntPtr errorPtr);
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public delegate void OnCloseCallback(int instanceId, int closeCode, IntPtr reasonPtr);
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/* WebSocket JSLIB functions */
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[DllImport("__Internal")]
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public static extern int WebSocketConnect(int instanceId);
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[DllImport("__Internal")]
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public static extern int WebSocketClose(int instanceId, int code, string reason);
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[DllImport("__Internal")]
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public static extern int WebSocketSend(int instanceId, byte[] dataPtr, int offset, int dataLength);
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[DllImport("__Internal")]
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public static extern int WebSocketSendStr(int instanceId, string data);
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[DllImport("__Internal")]
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public static extern int WebSocketGetState(int instanceId);
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/* WebSocket JSLIB callback setters and other functions */
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[DllImport("__Internal")]
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public static extern int WebSocketAllocate(string url);
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[DllImport("__Internal")]
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public static extern int WebSocketAddSubProtocol(int instanceId, string protocol);
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[DllImport("__Internal")]
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public static extern void WebSocketFree(int instanceId);
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[DllImport("__Internal")]
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public static extern void WebSocketSetOnOpen(OnOpenCallback callback);
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[DllImport("__Internal")]
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public static extern void WebSocketSetOnMessage(OnMessageCallback callback);
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[DllImport("__Internal")]
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public static extern void WebSocketSetOnMessageStr(OnMessageStrCallback callback);
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[DllImport("__Internal")]
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public static extern void WebSocketSetOnError(OnErrorCallback callback);
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[DllImport("__Internal")]
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public static extern void WebSocketSetOnClose(OnCloseCallback callback);
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[DllImport("__Internal")]
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public static extern void WebSocketSetSupport6000();
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/* If callbacks was initialized and set */
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private static bool isInitialized = false;
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/* Initialize WebSocket callbacks to JSLIB */
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private static void Initialize()
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{
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WebSocketSetOnOpen(DelegateOnOpenEvent);
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WebSocketSetOnMessage(DelegateOnMessageEvent);
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WebSocketSetOnMessageStr(DelegateOnMessageStrEvent);
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WebSocketSetOnError(DelegateOnErrorEvent);
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WebSocketSetOnClose(DelegateOnCloseEvent);
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#if UNITY_6000_0_OR_NEWER
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WebSocketSetSupport6000();
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#endif
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isInitialized = true;
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}
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[MonoPInvokeCallback(typeof(OnOpenCallback))]
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public static void DelegateOnOpenEvent(int instanceId)
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{
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if (sockets.TryGetValue(instanceId, out var socket))
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{
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socket.HandleOnOpen();
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}
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}
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[MonoPInvokeCallback(typeof(OnMessageCallback))]
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public static void DelegateOnMessageEvent(int instanceId, IntPtr msgPtr, int msgSize)
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{
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if (sockets.TryGetValue(instanceId, out var socket))
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{
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var bytes = new byte[msgSize];
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Marshal.Copy(msgPtr, bytes, 0, msgSize);
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socket.HandleOnMessage(bytes);
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}
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}
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[MonoPInvokeCallback(typeof(OnMessageStrCallback))]
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public static void DelegateOnMessageStrEvent(int instanceId, IntPtr msgStrPtr)
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{
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if (sockets.TryGetValue(instanceId, out var socket))
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{
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string msgStr = Marshal.PtrToStringAuto(msgStrPtr);
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socket.HandleOnMessageStr(msgStr);
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}
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}
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[MonoPInvokeCallback(typeof(OnErrorCallback))]
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public static void DelegateOnErrorEvent(int instanceId, IntPtr errorPtr)
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{
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if (sockets.TryGetValue(instanceId, out var socket))
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{
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string errorMsg = Marshal.PtrToStringAuto(errorPtr);
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socket.HandleOnError(errorMsg);
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}
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}
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[MonoPInvokeCallback(typeof(OnCloseCallback))]
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public static void DelegateOnCloseEvent(int instanceId, int closeCode, IntPtr reasonPtr)
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{
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if (sockets.TryGetValue(instanceId, out var socket))
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{
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string reason = Marshal.PtrToStringAuto(reasonPtr);
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socket.HandleOnClose((ushort)closeCode, reason);
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}
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}
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internal static int AllocateInstance(string address)
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{
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if (!isInitialized) Initialize();
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return WebSocketAllocate(address);
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}
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internal static void Add(WebSocket socket)
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{
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if (!sockets.ContainsKey(socket.instanceId))
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{
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sockets.Add(socket.instanceId, socket);
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}
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}
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internal static void Remove(int instanceId)
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{
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if (sockets.ContainsKey(instanceId))
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{
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sockets.Remove(instanceId);
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}
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}
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}
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}
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#endif
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 246cdc66a1e2047148371a8e56e17d3a
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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