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Assets/Scripts/ThirdParty/Fantasy.Unity/Runtime/Plugins/Protobuf-net/ProtoConverterAttribute.cs
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13
Assets/Scripts/ThirdParty/Fantasy.Unity/Runtime/Plugins/Protobuf-net/ProtoConverterAttribute.cs
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using System;
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namespace ProtoBuf
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{
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/// <summary>
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/// Indicates that a static member should be considered the same as though
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/// were an implicit / explicit conversion operator; in particular, this
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/// is useful for conversions that operator syntax does not allow, such as
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/// to/from interface types.
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/// </summary>
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[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = true)]
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public class ProtoConverterAttribute : Attribute { }
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}
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