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@@ -1,16 +0,0 @@
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using System;
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using UnityEditor;
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namespace NBC
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{
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internal static class CheckUnityVersion
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{
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[InitializeOnLoadMethod]
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private static void OnInitializeOnLoad()
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{
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#if !UNITY_2021_3_OR_NEWER
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Debug.LogError("Fantasy支持的最低版本为Unity2021.3.14f1c1");
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#endif
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}
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}
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}
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