升级水插件

This commit is contained in:
2026-01-31 00:32:49 +08:00
parent a739d2fe3b
commit 4123e83573
293 changed files with 13449 additions and 2853 deletions

View File

@@ -42,8 +42,9 @@ namespace WaveHarmonic.Crest
float _GenerationTime = -1f;
// WebGPU claims it does but does not.
static readonly bool s_SupportsRandomWriteRGFloat =
SystemInfo.SupportsRandomWriteOnRenderTextureFormat(RenderTextureFormat.RGFloat);
!Helpers.IsWebGPU && SystemInfo.SupportsRandomWriteOnRenderTextureFormat(RenderTextureFormat.RGFloat);
public static class ShaderIDs
{
@@ -207,7 +208,7 @@ namespace WaveHarmonic.Crest
rtd.enableRandomWrite = true;
rtd.depthBufferBits = 0;
rtd.volumeDepth = k_CascadeCount;
rtd.colorFormat = RenderTextureFormat.ARGBFloat;
rtd.graphicsFormat = GraphicsFormat.R32G32B32A32_SFloat;
rtd.msaaSamples = 1;
Helpers.SafeCreateRenderTexture(ref _SpectrumInitial, rtd);
@@ -215,7 +216,7 @@ namespace WaveHarmonic.Crest
_SpectrumInitial.Create();
// Raw wave data buffer
WaveBuffers = new(resolution, resolution, 0, GraphicsFormat.R16G16B16A16_SFloat)
WaveBuffers = new(resolution, resolution, 0, Helpers.GetCompatibleTextureFormat(GraphicsFormat.R16G16B16A16_SFloat, randomWrite: true))
{
wrapMode = TextureWrapMode.Repeat,
antiAliasing = 1,
@@ -263,7 +264,7 @@ namespace WaveHarmonic.Crest
offset <<= 1;
}
var texture = new Texture2D(resolution, Mathf.RoundToInt(Mathf.Log(resolution, 2)), TextureFormat.RGBAFloat, false, true);
var texture = new Texture2D(resolution, Mathf.RoundToInt(Mathf.Log(resolution, 2)), TextureFormat.RGFloat, false, true);
texture.SetPixels(colors);
texture.Apply();
s_ButterflyTextures.Add(resolution, texture);
@@ -300,7 +301,7 @@ namespace WaveHarmonic.Crest
if (s_SupportsRandomWriteRGFloat)
{
descriptor.colorFormat = RenderTextureFormat.RGFloat;
descriptor.graphicsFormat = GraphicsFormat.R32G32_SFloat;
}
// No need to clear as overwritten.