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// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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||||
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#if d_Unity_InputSystem && ENABLE_INPUT_SYSTEM
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#define INPUT_SYSTEM_ENABLED
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#endif
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using System.Collections.Generic;
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||||
using UnityEditor;
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using UnityEngine;
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using UnityEngine.InputSystem;
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namespace WaveHarmonic.Crest.Examples
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{
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@@ -12,12 +17,6 @@ namespace WaveHarmonic.Crest.Examples
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#endif
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sealed class ExamplesController : MonoBehaviour
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{
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[@DecoratedField, SerializeField]
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KeyCode _Previous = KeyCode.Comma;
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[@DecoratedField, SerializeField]
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KeyCode _Next = KeyCode.Period;
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[SerializeField]
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List<GameObject> _Prefabs = new();
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@@ -51,11 +50,19 @@ namespace WaveHarmonic.Crest.Examples
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void Update()
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{
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if (Input.GetKeyUp(_Previous))
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#if INPUT_SYSTEM_ENABLED
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if (Keyboard.current[Key.N].wasReleasedThisFrame)
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#else
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if (Input.GetKeyUp(KeyCode.N))
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#endif
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{
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Previous();
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}
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else if (Input.GetKeyUp(_Next))
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#if INPUT_SYSTEM_ENABLED
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else if (Keyboard.current[Key.M].wasReleasedThisFrame)
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#else
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else if (Input.GetKeyUp(KeyCode.M))
|
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#endif
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{
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Next();
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||||
}
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||||
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@@ -59,6 +59,7 @@ Material:
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- _BUILTIN_QueueControl: 0
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||||
- _BUILTIN_SrcBlend: 5
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- _BUILTIN_ZWrite: 1
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||||
- _Crest_NormalMapTurbulenceStrength: 0.5
|
||||
- _Crest_SSSDirectionalFalloff: 2
|
||||
- _Crest_SSSEnabled: 1
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||||
- _Crest_SSSIntensity: 10
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@@ -68,6 +69,7 @@ Material:
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- _CullMode: 0
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- _CullModeForward: 0
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- _DstBlend: 10
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- _DstBlendAlpha: 10
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- _QueueControl: 0
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- _SrcBlend: 5
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_SeaLevelOnly: 0
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_OverrideGlobalWindDirection: 1
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_WaveDirectionHeadingAngle: 180
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_OverrideGlobalWindSpeed: 0
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_WindSpeed: 20
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_Resolution: 128
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_IncludeInDropDetailHeightBasedOnWaves: 0
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_DrawSlicesInEditor: 0
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_AlphaSource: 0
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_OverrideGlobalWindTurbulence: 1
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_WindTurbulence: 0.145
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_WindAlignment: 0
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_TimeLoopLength: Infinity
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_OverrideCulling: 0
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_MaximumVerticalDisplacement: 10
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_MaximumHorizontalDisplacement: 15
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_EnableBakedCollision: 0
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_TimeResolution: 4
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_SmallestWavelengthRequired: 2
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_BakedTimeLoopLength: 32
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_Version: 2
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_Version: 3
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references:
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version: 2
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_TimeSliceBoundsUpdateFrameCount: 1
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_SurfaceSelfIntersectionFixMode: 4
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_AllowRenderQueueSorting: 0
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_Version: 1
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8
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8
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Reference in New Issue
Block a user