修改动画回调事件

This commit is contained in:
2026-03-11 09:06:24 +08:00
parent 1f1c603489
commit 40b142235e
9 changed files with 145 additions and 96 deletions

View File

@@ -3,6 +3,36 @@ using UnityEngine;
namespace NBF
{
public enum PlayerState : uint
{
None = 0,
/// <summary>
/// 闲置等待中
/// </summary>
Idle = 1,
/// <summary>
/// 准备抛竿
/// </summary>
Prepare = 2,
/// <summary>
/// 抛竿中
/// </summary>
Throw = 3,
/// <summary>
/// 钓鱼中
/// </summary>
Fishing = 4,
/// <summary>
/// 溜鱼中
/// </summary>
Fight = 5
}
public abstract class PlayerStageViewBase
{
public Player Player { get; private set; }