绳子修改
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25
Assets/Scripts/ThirdParty/Rope/Examples/00_Main/RopeLenghtTest.cs
vendored
Normal file
25
Assets/Scripts/ThirdParty/Rope/Examples/00_Main/RopeLenghtTest.cs
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using System;
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using UnityEngine;
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namespace NBF
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{
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public class RopeLenghtTest : MonoBehaviour
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{
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public Rope Rope;
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public float AddValue = 0.01f;
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private void Update()
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{
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if (Input.GetKeyDown(KeyCode.A))
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{
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// Rope.Retract(AddValue);
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Rope.PopSpawnPoint();
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}
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if (Input.GetKeyDown(KeyCode.D))
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{
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// Rope.Extend(AddValue);
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Rope.PushSpawnPoint();
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}
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}
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}
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}
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