结构大修改,改成朴实无华的结构,不过度架构。能跑就行

This commit is contained in:
2025-12-23 00:09:39 +08:00
parent 384f11f620
commit 3d14085920
2837 changed files with 149714 additions and 1100 deletions

View File

@@ -26,11 +26,11 @@ namespace NBF
public GButton Head;
public override string[] GetDependPackages(){ return new string[] {"Common","CommonNew"}; }
public static void Show(object param = null){ App.UI.OpenUI<FishingShopPanel>(param); }
public static void Show(object param = null){ UI.Inst.OpenUI<FishingShopPanel>(param); }
public static void Hide(){ App.UI.HideUI<FishingShopPanel>(); }
public static void Hide(){ UI.Inst.HideUI<FishingShopPanel>(); }
public static void Del(){ App.UI.DestroyUI<FishingShopPanel>(); }
public static void Del(){ UI.Inst.DestroyUI<FishingShopPanel>(); }
}
}

View File

@@ -20,7 +20,7 @@ namespace NBF
protected override void OnShow()
{
ItemList.List.OnClickItem += OnClickItem;
Game.Input.OnUICanceled += OnUICanceled;
InputManager.OnUICanceled += OnUICanceled;
UseBottomMenu();
List<TabItemData> tabItemList = GoodsConfigHelper.TabItemList;
@@ -61,7 +61,7 @@ namespace NBF
protected override void OnHide()
{
Game.Input.OnUICanceled -= OnUICanceled;
InputManager.OnUICanceled -= OnUICanceled;
ItemList.List.OnClickItem -= OnClickItem;
}

View File

@@ -30,11 +30,11 @@ namespace NBF
public GImage Quality;
public override string[] GetDependPackages(){ return new string[] {"Common","CommonNew"}; }
public static void Show(object param = null){ App.UI.OpenUI<ShopDetailsPanel>(param); }
public static void Show(object param = null){ UI.Inst.OpenUI<ShopDetailsPanel>(param); }
public static void Hide(){ App.UI.HideUI<ShopDetailsPanel>(); }
public static void Hide(){ UI.Inst.HideUI<ShopDetailsPanel>(); }
public static void Del(){ App.UI.DestroyUI<ShopDetailsPanel>(); }
public static void Del(){ UI.Inst.DestroyUI<ShopDetailsPanel>(); }
}
}