结构大修改,改成朴实无华的结构,不过度架构。能跑就行

This commit is contained in:
2025-12-23 00:09:39 +08:00
parent 384f11f620
commit 3d14085920
2837 changed files with 149714 additions and 1100 deletions

View File

@@ -27,14 +27,14 @@ namespace NBF
private void OnInited()
{
Game.Input.OnUICanceled += OnUICanceled;
InputManager.OnUICanceled += OnUICanceled;
List.onClickItem.Add(OnClickListItem);
_selector = new ListSelector(List, typeof(ListTitleItem));
}
public override void Dispose()
{
Game.Input.OnUICanceled -= OnUICanceled;
InputManager.OnUICanceled -= OnUICanceled;
base.Dispose();
}

View File

@@ -21,7 +21,7 @@ namespace NBF
{
var item = context.data as BtnTitleInputControl;
if (item == null) return;
Game.Input.SendUIInput(item.ActionName);
InputManager.Instance.SendUIInput(item.ActionName);
Debug.Log("模拟点击===");
}

View File

@@ -25,13 +25,13 @@ namespace NBF
BtnPrev.onClick.Add(OnClickBtnPrev);
BtnNext.onClick.Add(OnClickBtnNext);
Game.Input.OnUICanceled += OnUICanceled;
InputManager.OnUICanceled += OnUICanceled;
}
public override void Dispose()
{
Game.Input.OnUICanceled -= OnUICanceled;
InputManager.OnUICanceled -= OnUICanceled;
base.Dispose();
}

View File

@@ -25,12 +25,12 @@ namespace NBF
BtnPrev.onClick.Add(OnClickBtnPrev);
BtnNext.onClick.Add(OnClickBtnNext);
Game.Input.OnUICanceled += OnUICanceled;
InputManager.OnUICanceled += OnUICanceled;
}
public override void Dispose()
{
Game.Input.OnUICanceled -= OnUICanceled;
InputManager.OnUICanceled -= OnUICanceled;
base.Dispose();
}

View File

@@ -18,11 +18,11 @@ namespace NBF
public MarqueeTag Marquee;
public override string[] GetDependPackages(){ return new string[] {}; }
public static void Show(object param = null){ App.UI.OpenUI<CommonTopPanel>(param); }
public static void Show(object param = null){ UI.Inst.OpenUI<CommonTopPanel>(param); }
public static void Hide(){ App.UI.HideUI<CommonTopPanel>(); }
public static void Hide(){ UI.Inst.HideUI<CommonTopPanel>(); }
public static void Del(){ App.UI.DestroyUI<CommonTopPanel>(); }
public static void Del(){ UI.Inst.DestroyUI<CommonTopPanel>(); }
}
}

View File

@@ -15,7 +15,7 @@ namespace NBF
protected override void OnShow()
{
Game.Input.OnUICanceled += OnUICanceled;
InputManager.OnUICanceled += OnUICanceled;
}
protected override void OnUpdate()
@@ -31,13 +31,13 @@ namespace NBF
{
if (action == InputDef.UI.Back)
{
var uis = App.UI.GetAllUI();
var uis = UI.Inst.GetAllUI();
foreach (var ui in uis)
{
if (ui.ContentPane.sortingOrder > 0) continue;
if (ui.IsTop && !ui.IsDontBack)
{
App.UI.HideUI(ui.GetType());
UI.Inst.HideUI(ui.GetType());
break;
// ui.Hide();
}
@@ -47,7 +47,7 @@ namespace NBF
protected override void OnHide()
{
Game.Input.OnUICanceled -= OnUICanceled;
InputManager.OnUICanceled -= OnUICanceled;
}
protected override void OnDestroy()

View File

@@ -22,11 +22,11 @@ namespace NBF
public GComboBox Dir;
public override string[] GetDependPackages(){ return new string[] {}; }
public static void Show(object param = null){ App.UI.OpenUI<GMPanel>(param); }
public static void Show(object param = null){ UI.Inst.OpenUI<GMPanel>(param); }
public static void Hide(){ App.UI.HideUI<GMPanel>(); }
public static void Hide(){ UI.Inst.HideUI<GMPanel>(); }
public static void Del(){ App.UI.DestroyUI<GMPanel>(); }
public static void Del(){ UI.Inst.DestroyUI<GMPanel>(); }
}
}

View File

@@ -28,11 +28,11 @@ namespace NBF
public BtnTitleInputControl BtnConfirm;
public override string[] GetDependPackages(){ return new string[] {}; }
public static void Show(object param = null){ App.UI.OpenUI<MessageBox>(param); }
public static void Show(object param = null){ UI.Inst.OpenUI<MessageBox>(param); }
public static void Hide(){ App.UI.HideUI<MessageBox>(); }
public static void Hide(){ UI.Inst.HideUI<MessageBox>(); }
public static void Del(){ App.UI.DestroyUI<MessageBox>(); }
public static void Del(){ UI.Inst.DestroyUI<MessageBox>(); }
}
}

View File

@@ -47,11 +47,11 @@ namespace NBF
protected override void OnInit()
{
this.AutoAddClick(OnClick);
ShowAnim = this.ShowCenterScaleBig;
HideAnim = this.HideCenterScaleBig;
// HideAnim = this.HideCenterScaleBig;
// ShowAnim = this.ShowCenterScaleBig;
IsModal = true;
IsDontBack = true;
Game.Input.OnUICanceled += OnUICanceled;
InputManager.OnUICanceled += OnUICanceled;
}
protected override void OnShow()
@@ -80,7 +80,7 @@ namespace NBF
protected override void OnDestroy()
{
base.OnDestroy();
Game.Input.OnUICanceled -= OnUICanceled;
InputManager.OnUICanceled -= OnUICanceled;
}

View File

@@ -18,11 +18,11 @@ namespace NBF
public Controller show;
public override string[] GetDependPackages(){ return new string[] {}; }
public static void Show(object param = null){ App.UI.OpenUI<Notices>(param); }
public static void Show(object param = null){ UI.Inst.OpenUI<Notices>(param); }
public static void Hide(){ App.UI.HideUI<Notices>(); }
public static void Hide(){ UI.Inst.HideUI<Notices>(); }
public static void Del(){ App.UI.DestroyUI<Notices>(); }
public static void Del(){ UI.Inst.DestroyUI<Notices>(); }
}
}