结构大修改,改成朴实无华的结构,不过度架构。能跑就行
This commit is contained in:
39
Assets/Scripts/Fishing2~/Unit/MapUnitBasic.cs
Normal file
39
Assets/Scripts/Fishing2~/Unit/MapUnitBasic.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using Fantasy;
|
||||
using NBC;
|
||||
using Fantasy.Entitas;
|
||||
|
||||
namespace NBF.Fishing2
|
||||
{
|
||||
public class MapUnitBasic : Entity
|
||||
{
|
||||
/// <summary>
|
||||
/// 昵称
|
||||
/// </summary>
|
||||
public string NickName;
|
||||
|
||||
/// <summary>
|
||||
/// 头像
|
||||
/// </summary>
|
||||
public string Head;
|
||||
|
||||
/// <summary>
|
||||
/// 国家
|
||||
/// </summary>
|
||||
public string Country;
|
||||
|
||||
/// <summary>
|
||||
/// 等级
|
||||
/// </summary>
|
||||
public int Level;
|
||||
|
||||
|
||||
public void UpdateInfo(MapUnitInfo mapUnitInfo)
|
||||
{
|
||||
if (mapUnitInfo.RoleInfo == null) return;
|
||||
NickName = mapUnitInfo.RoleInfo.NickName;
|
||||
Head = mapUnitInfo.RoleInfo.Head;
|
||||
Country = mapUnitInfo.RoleInfo.Country;
|
||||
Level = mapUnitInfo.RoleInfo.Level;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user