结构大修改,改成朴实无华的结构,不过度架构。能跑就行
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using Fantasy;
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using Fantasy.Async;
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using Fantasy.Network;
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using Fantasy.Network.Interface;
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using NBC;
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using Log = NBC.Log;
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namespace NBF.Fishing2
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{
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public class Map2C_RolePropertyChangeNotifyHandler : Message<Map2C_RolePropertyChangeNotify>
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{
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protected override async FTask Run(Session session, Map2C_RolePropertyChangeNotify message)
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{
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Log.Info($"收到角色属性推送 id={message.Id}");
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var map = App.Main.GetComponent<Map>();
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var unit = map.Units[message.Id];
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var numericComponent = unit.GetComponent<NumericComponent>();
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foreach (var property in message.Propertys)
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{
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numericComponent.Set(property.Key, property.Value);
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}
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await FTask.CompletedTask;
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}
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}
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}
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