结构大修改,改成朴实无华的结构,不过度架构。能跑就行

This commit is contained in:
2025-12-23 00:09:39 +08:00
parent 384f11f620
commit 3d14085920
2837 changed files with 149714 additions and 1100 deletions

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fileFormatVersion: 2
guid: c197c410c838437996d832515a62026e
timeCreated: 1757835465

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// using System.Collections.Generic;
// using Fantasy;
// using Fantasy.Event;
//
// namespace NBF.Fishing2
// {
// public class NumericChangeEvent : EventSystem<NumericChange>
// {
// protected override void Handler(NumericChange self)
// {
// if (self.Old == self.New) return;
// if (self.NumericType == NumericType.Flashlight)
// {
// var flashlight = self.MapUnit.GetComponent<FlashlightComponent>();
// flashlight.Change(self.New);
// if (self.MapUnit.IsSelf())
// {
// var list = new List<KeyValueInt64>
// {
// new KeyValueInt64()
// {
// Key = self.NumericType,
// Value = self.New
// }
// };
// //如果是自己的,则同步给其他玩家
// Net.Send(new C2Map_RolePropertyChange()
// {
// Propertys = list
// });
// }
// }
// }
// }
// }

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fileFormatVersion: 2
guid: 2dae2fd757bc46b7b47a7b548b36ed54
timeCreated: 1757835696

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using Fantasy;
using Fantasy.Async;
using Fantasy.Network;
using Fantasy.Network.Interface;
using NBC;
using Log = NBC.Log;
namespace NBF.Fishing2
{
public class Map2C_LookNotifyHandler : Message<Map2C_LookeNotify>
{
protected override async FTask Run(Session session, Map2C_LookeNotify message)
{
Log.Info($"收到朝向推送 id={message.Id} ");
var map = App.Main.GetComponent<Map>();
var unit = map.Units[message.Id];
if (unit.IsSelf())
{
Log.Info("自己的旋转消息,不处理");
}
else
{
var moveComponent = unit.GetComponent<CharacterControllerComponent>();
if (moveComponent != null)
{
moveComponent.OnServerLook(message.Rotation.ToVector3(), message.Timestamp);
}
}
await FTask.CompletedTask;
}
}
}

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fileFormatVersion: 2
guid: f1f00b074c7f48248773361036d3bfcf
timeCreated: 1757238435

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using Fantasy;
using Fantasy.Async;
using Fantasy.Network;
using Fantasy.Network.Interface;
using NBC;
using Log = NBC.Log;
namespace NBF.Fishing2
{
public class Map2C_MoveNotifyHandler : Message<Map2C_MoveNotify>
{
protected override async FTask Run(Session session, Map2C_MoveNotify message)
{
Log.Info($"收到移动推送 id={message.Id} stop={message.IsStop}");
// session.Scene
// session.Scene.GetComponent<MapUnitInfo>(message.Id),
var map = App.Main.GetComponent<Map>();
var unit = map.Units[message.Id];
var moveComponent = unit.GetComponent<CharacterControllerComponent>();
if (moveComponent != null)
{
if (message.IsStop)
{
moveComponent.OnServerStopMove(message.Position.ToVector3(), message.Timestamp);
}
else
{
moveComponent.OnServerStartMove(message.Position.ToVector3(),
message.Direction.ToVector3(), 3, message.Timestamp);
}
}
await FTask.CompletedTask;
}
}
}

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fileFormatVersion: 2
guid: 2306a332c3f842e78fd8d70c9ef1f8ed
timeCreated: 1757148423

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using Fantasy;
using Fantasy.Async;
using Fantasy.Network;
using Fantasy.Network.Interface;
using NBC;
using Log = NBC.Log;
namespace NBF.Fishing2
{
public class Map2C_RolePropertyChangeNotifyHandler : Message<Map2C_RolePropertyChangeNotify>
{
protected override async FTask Run(Session session, Map2C_RolePropertyChangeNotify message)
{
Log.Info($"收到角色属性推送 id={message.Id}");
var map = App.Main.GetComponent<Map>();
var unit = map.Units[message.Id];
var numericComponent = unit.GetComponent<NumericComponent>();
foreach (var property in message.Propertys)
{
numericComponent.Set(property.Key, property.Value);
}
await FTask.CompletedTask;
}
}
}

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fileFormatVersion: 2
guid: b507863390534ecca584e3a787180493
timeCreated: 1757820797