结构大修改,改成朴实无华的结构,不过度架构。能跑就行
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using Fantasy;
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using Fantasy.Async;
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using Fantasy.Network;
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using Fantasy.Network.Interface;
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using NBC;
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using Log = NBC.Log;
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namespace NBF.Fishing2
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{
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public class Map2C_RoleEnterMapNotifyHandler : Message<Map2C_RoleEnterRoomNotify>
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{
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protected override async FTask Run(Session session, Map2C_RoleEnterRoomNotify message)
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{
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Log.Info($"收到进入房间推送 id={message.Info.Id} ");
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var map = App.Main.GetComponent<Map>();
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if (map == null || !map.IsRoomMap)
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{
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Log.Info("房间不是好友房间,不处理进入请求");
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return;
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}
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var info = message.Info;
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var unit = map.GetUnit(info.Id);
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if (unit == null)
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{
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unit = map.CreateMapUnit(info);
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}
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await unit.CreateView();
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}
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}
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}
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