结构大修改,改成朴实无华的结构,不过度架构。能跑就行
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@@ -172,6 +172,7 @@ GameObject:
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- component: {fileID: 8101446342893690422}
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- component: {fileID: 2923025939212586282}
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- component: {fileID: 6609347958324770316}
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- component: {fileID: 9164732011369635724}
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m_Layer: 14
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m_Name: Player
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m_TagString: Untagged
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@@ -358,6 +359,22 @@ MonoBehaviour:
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Eye: {fileID: 5745877877928638952}
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FppLook: {fileID: 2969532427624891124}
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IK: {fileID: 1593568502960682634}
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--- !u!114 &9164732011369635724
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8172838236951268422}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 625346c970c542bab9f3a36f78720a77, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::NBF.FPlayer
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Root: {fileID: 8695154010886802211}
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Eye: {fileID: 5745877877928638952}
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FppLook: {fileID: 2969532427624891124}
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IK: {fileID: 1593568502960682634}
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--- !u!1 &8378981416044742488
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GameObject:
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m_ObjectHideFlags: 0
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