结构大修改,改成朴实无华的结构,不过度架构。能跑就行

This commit is contained in:
2025-12-23 00:09:39 +08:00
parent 384f11f620
commit 3d14085920
2837 changed files with 149714 additions and 1100 deletions

View File

@@ -0,0 +1,16 @@
using UnityEngine;
using FairyGUI;
public class CoolComponent : GComponent
{
public override void ConstructFromXML(FairyGUI.Utils.XML cxml)
{
base.ConstructFromXML(cxml);
GGraph graph = this.GetChild("effect").asGraph;
Object prefab = Resources.Load("Flame");
GameObject go = (GameObject)Object.Instantiate(prefab);
graph.SetNativeObject(new GoWrapper(go));
}
}