结构大修改,改成朴实无华的结构,不过度架构。能跑就行

This commit is contained in:
2025-12-23 00:09:39 +08:00
parent 384f11f620
commit 3d14085920
2837 changed files with 149714 additions and 1100 deletions

View File

@@ -0,0 +1,36 @@
using UnityEngine;
using FairyGUI;
/// <summary>
/// A game bag demo, demonstrated how to customize loader to load icons not in the UI package.
/// </summary>
public class BagMain : MonoBehaviour
{
GComponent _mainView;
BagWindow _bagWindow;
void Awake()
{
//Register custom loader class
UIObjectFactory.SetLoaderExtension(typeof(MyGLoader));
}
void Start()
{
Application.targetFrameRate = 60;
Stage.inst.onKeyDown.Add(OnKeyDown);
GRoot.inst.SetContentScaleFactor(1136, 640);
_mainView = this.GetComponent<UIPanel>().ui;
_bagWindow = new BagWindow();
_mainView.GetChild("bagBtn").onClick.Add(() => { _bagWindow.Show(); });
}
void OnKeyDown(EventContext context)
{
if (context.inputEvent.keyCode == KeyCode.Escape)
{
Application.Quit();
}
}
}