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@@ -1,4 +1,5 @@
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using UnityEngine;
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using NBC;
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using UnityEngine;
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namespace PhysicsTools
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{
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@@ -121,6 +122,7 @@ namespace PhysicsTools
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public void ThrowBait()
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{
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Debug.Log("ThrowBait");
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incDist = incDistThrow;
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ropeStart.position = throwPosition.position;
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rope.regenerateRope(true);
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