相关UILUOJI
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@@ -303,14 +303,12 @@ namespace NBF
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private void OnOp1(InputAction.CallbackContext context)
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{
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IsOp1 = context.performed;
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Debug.Log($"IsOp1={IsOp1}");
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OnOp1Action?.Invoke(IsOp1);
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}
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private void OnOp2(InputAction.CallbackContext context)
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{
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IsOp2 = context.performed;
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Debug.Log($"OnOp2={IsOp2}");
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OnOp2Action?.Invoke(IsOp2);
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}
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0
Assets/Scripts/Startup/.idea/.gitignore
generated
vendored
Normal file
0
Assets/Scripts/Startup/.idea/.gitignore
generated
vendored
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8
Assets/Scripts/Startup/.idea/indexLayout.xml
generated
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8
Assets/Scripts/Startup/.idea/indexLayout.xml
generated
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@@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="UserContentModel">
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<attachedFolders />
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<explicitIncludes />
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<explicitExcludes />
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</component>
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</project>
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8
Assets/Scripts/Startup/.idea/projectSettingsUpdater.xml
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8
Assets/Scripts/Startup/.idea/projectSettingsUpdater.xml
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@@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="RiderProjectSettingsUpdater">
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<option name="singleClickDiffPreview" value="1" />
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<option name="unhandledExceptionsIgnoreList" value="1" />
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<option name="vcsConfiguration" value="3" />
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</component>
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</project>
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59
Assets/Scripts/Startup/.idea/workspace.xml
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59
Assets/Scripts/Startup/.idea/workspace.xml
generated
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@@ -0,0 +1,59 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ChangeListManager">
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<list default="true" id="265254c0-2de4-4dbb-9070-f3735cb8287c" name="更改" comment="" />
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
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<option name="LAST_RESOLUTION" value="IGNORE" />
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</component>
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<component name="ProjectColorInfo"><![CDATA[{
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"associatedIndex": 8
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}]]></component>
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<component name="ProjectId" id="2xQz8hiEtmyRPBheCJwsdJTvao0" />
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<component name="ProjectViewState">
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<option name="hideEmptyMiddlePackages" value="true" />
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<option name="showLibraryContents" value="true" />
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</component>
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<component name="PropertiesComponent"><![CDATA[{
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"keyToString": {
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"ModuleVcsDetector.initialDetectionPerformed": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"nodejs_package_manager_path": "npm",
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"vue.rearranger.settings.migration": "true"
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}
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}]]></component>
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<component name="TaskManager">
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<task active="true" id="Default" summary="默认任务">
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<changelist id="265254c0-2de4-4dbb-9070-f3735cb8287c" name="更改" comment="" />
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<created>1747884929312</created>
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<option name="number" value="Default" />
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<option name="presentableId" value="Default" />
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<updated>1747884929312</updated>
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<workItem from="1747884931095" duration="47000" />
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</task>
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<servers />
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</component>
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<component name="UnityProjectConfiguration" hasMinimizedUI="false" />
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<component name="VcsManagerConfiguration">
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<option name="CLEAR_INITIAL_COMMIT_MESSAGE" value="true" />
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</component>
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<component name="XDebuggerManager">
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<breakpoint-manager>
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<breakpoints>
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<breakpoint enabled="true" type="DotNet_Exception_Breakpoints">
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<properties exception="System.OperationCanceledException" breakIfHandledByOtherCode="false" displayValue="System.OperationCanceledException" />
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<option name="timeStamp" value="1" />
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</breakpoint>
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<breakpoint enabled="true" type="DotNet_Exception_Breakpoints">
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<properties exception="System.Threading.Tasks.TaskCanceledException" breakIfHandledByOtherCode="false" displayValue="System.Threading.Tasks.TaskCanceledException" />
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<option name="timeStamp" value="2" />
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</breakpoint>
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<breakpoint enabled="true" type="DotNet_Exception_Breakpoints">
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<properties exception="System.Threading.ThreadAbortException" breakIfHandledByOtherCode="false" displayValue="System.Threading.ThreadAbortException" />
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<option name="timeStamp" value="3" />
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</breakpoint>
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</breakpoints>
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</breakpoint-manager>
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</component>
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</project>
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@@ -85,9 +85,9 @@ namespace NBF
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public void StartGame()
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{
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// UI.Inst.OpenUI<LoadPanel>();
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UI.Inst.OpenUI<FishingShopPanel>();
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LoadData();
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Fishing.Inst.Go(1);
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//Fishing.Inst.Go(1);
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}
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private void LoadData()
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@@ -8,6 +8,7 @@ namespace NBF
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{
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public static void BindAll()
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{
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UIObjectFactory.SetPackageItemExtension(CommonMenu.URL, typeof(CommonMenu));
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}
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}
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}
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35
Assets/Scripts/UI/Common/CommonMenu.Designer.cs
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35
Assets/Scripts/UI/Common/CommonMenu.Designer.cs
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@@ -0,0 +1,35 @@
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/**本脚本为自动生成,每次生成会覆盖!请勿手动修改,生成插件文档及项目地址:https://git.whoot.com/whoot-games/whoot.fguieditorplugin**/
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using FairyGUI;
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using FairyGUI.Utils;
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using NBC;
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namespace NBF
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{
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public partial class CommonMenu
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{
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public const string URL = "ui://6hgkvlaufcfggr";
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public GImage LongLine;
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public GList List;
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public GButton Head;
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public GTextField TextName;
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public GComponent Currency;
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public GButton BtnClose;
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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LongLine = (GImage)GetChild("LongLine");
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List = (GList)GetChild("List");
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Head = (GButton)GetChild("Head");
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TextName = (GTextField)GetChild("TextName");
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Currency = (GComponent)GetChild("Currency");
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BtnClose = (GButton)GetChild("BtnClose");
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OnInited();
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UILanguage.TrySetComponentLanguage(this);
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}
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}
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}
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2
Assets/Scripts/UI/Common/CommonMenu.Designer.cs.meta
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2
Assets/Scripts/UI/Common/CommonMenu.Designer.cs.meta
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 195be61b5e6ed4de4b8cec3c2ce8d003
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31
Assets/Scripts/UI/Common/CommonMenu.cs
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31
Assets/Scripts/UI/Common/CommonMenu.cs
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@@ -0,0 +1,31 @@
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// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
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using System;
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using UnityEngine;
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using FairyGUI;
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using NBC;
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namespace NBF
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{
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public partial class CommonMenu : GLabel
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{
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public event Action OnClose;
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public event Action<int> OnTabChange;
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private void OnInited()
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{
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BtnClose.onClick.Add(OnClickClose);
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}
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public void SetTabs()
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{
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List.RemoveChildrenToPool();
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}
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private void OnClickClose()
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{
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OnClose?.Invoke();
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}
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}
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}
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2
Assets/Scripts/UI/Common/CommonMenu.cs.meta
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2
Assets/Scripts/UI/Common/CommonMenu.cs.meta
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: b18b4ca156e62462ba447a851e105615
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@@ -50,7 +50,7 @@ namespace NBF
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{
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if (string.IsNullOrEmpty(_interactiveData.Use1)) return;
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Debug.Log(_interactiveData.Use1);
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UI.Inst.OpenUI<FishingShop>();
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UI.Inst.OpenUI<FishingShopPanel>();
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}
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public void Use2()
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@@ -8,13 +8,17 @@ using System.Collections.Generic;
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namespace NBF
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{
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/// <summary> </summary>
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public partial class FishingShop
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public partial class FishingShopPanel
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{
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public GObject this[string aKey] => ContentPane.GetChild(aKey);
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[AutoFind(Name = "Banner")]
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public GLabel Banner;
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[AutoFind(Name = "BtnClose")]
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public GButton BtnClose;
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[AutoFind(Name = "back")]
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public GImage back;
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[AutoFind(Name = "Menu")]
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public CommonMenu Menu;
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[AutoFind(Name = "divisionLine")]
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public GImage divisionLine;
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[AutoFind(Name = "List")]
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public GList List;
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public override string[] GetDependPackages(){ return new string[] {"Common"}; }
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@@ -7,10 +7,10 @@ using UIPanel = NBC.UIPanel;
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namespace NBF
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{
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public partial class FishingShop : UIPanel
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public partial class FishingShopPanel : UIPanel
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{
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public override string UIPackName => "Shop";
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public override string UIResName => "FishingShop";
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public override string UIResName => "FishingShopPanel";
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protected override void OnInit()
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{
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@@ -25,10 +25,10 @@ namespace NBF
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private void OnClick(GComponent btn)
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{
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if (btn == BtnClose)
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{
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Hide();
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}
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// if (btn == BtnClose)
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// {
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// Hide();
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// }
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}
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protected override void OnHide()
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Reference in New Issue
Block a user