This commit is contained in:
bob
2025-06-25 11:52:30 +08:00
parent 879117e874
commit 29d7836b66
19 changed files with 323 additions and 4 deletions

View File

@@ -4,6 +4,7 @@ using System;
using UnityEngine;
using FairyGUI;
using NBC;
using RootMotion.FinalIK;
using Object = UnityEngine.Object;
namespace NBF
@@ -43,14 +44,33 @@ namespace NBF
{
_renderImage = new ModelRenderImage(ModelHolder.asGraph);
}
//Assets/Resources/gfx/hooks/berserk_hooks/clas_20421_20446/clas_20423.prefab
//Assets/Resources/gfx/rods/syberia/bolo_10021/bolo_10021_LB400.prefab
//"Role/test"
var prefab = Resources.Load("gfx/hooks/berserk_hooks/clas_20421_20446/clas_20423");
var model = ((GameObject)Object.Instantiate(prefab));
var ccdIk = model.GetComponent<CCDIK>();
if (ccdIk != null)
{
Object.Destroy(ccdIk);
}
var lineRenderer = model.GetComponent<LineRenderer>();
if (lineRenderer != null)
{
Object.Destroy(lineRenderer);
}
var rigidbody = model.GetComponent<Rigidbody>();
if (rigidbody != null)
{
rigidbody.isKinematic = true;
}
_renderImage.modelRoot.localScale = new Vector3(200, 200, 200);
_renderImage.SetModel(model);
_renderImage.modelRoot.localScale = Vector3.one;
var previewableAsset = model.GetComponent<PreviewableAsset>();
if (previewableAsset != null)