fk
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@@ -4,6 +4,7 @@ using System;
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using UnityEngine;
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using FairyGUI;
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using NBC;
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using RootMotion.FinalIK;
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using Object = UnityEngine.Object;
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namespace NBF
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@@ -43,14 +44,33 @@ namespace NBF
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{
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_renderImage = new ModelRenderImage(ModelHolder.asGraph);
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}
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//Assets/Resources/gfx/hooks/berserk_hooks/clas_20421_20446/clas_20423.prefab
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//Assets/Resources/gfx/rods/syberia/bolo_10021/bolo_10021_LB400.prefab
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//"Role/test"
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var prefab = Resources.Load("gfx/hooks/berserk_hooks/clas_20421_20446/clas_20423");
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var model = ((GameObject)Object.Instantiate(prefab));
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var ccdIk = model.GetComponent<CCDIK>();
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if (ccdIk != null)
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{
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Object.Destroy(ccdIk);
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}
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var lineRenderer = model.GetComponent<LineRenderer>();
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if (lineRenderer != null)
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{
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Object.Destroy(lineRenderer);
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}
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var rigidbody = model.GetComponent<Rigidbody>();
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if (rigidbody != null)
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{
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rigidbody.isKinematic = true;
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}
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_renderImage.modelRoot.localScale = new Vector3(200, 200, 200);
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_renderImage.SetModel(model);
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_renderImage.modelRoot.localScale = Vector3.one;
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var previewableAsset = model.GetComponent<PreviewableAsset>();
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if (previewableAsset != null)
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