修改UI
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@@ -388,7 +388,7 @@ Transform:
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m_GameObject: {fileID: 174907465}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 8.888889, y: -5, z: 0}
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m_LocalPosition: {x: 8, y: -5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -751,50 +751,6 @@ MonoBehaviour:
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m_Name:
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--- !u!1 &544582585
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 544582587}
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- component: {fileID: 544582586}
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m_Layer: 0
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m_Name: GameObject
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &544582586
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 544582585}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b189222c6db8433db1239d314f92cf9f, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::DontDestroy
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--- !u!4 &544582587
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 544582585}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1001 &646846706
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PrefabInstance:
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m_ObjectHideFlags: 0
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@@ -1044,13 +1000,13 @@ GameObject:
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- component: {fileID: 1199298674}
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- component: {fileID: 1199298673}
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- component: {fileID: 1199298672}
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m_Layer: 0
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m_Name: Directional Light
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m_Layer: 22
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m_Name: PreviewDirectional Light
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!114 &1199298672
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -1083,7 +1039,7 @@ MonoBehaviour:
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m_SoftShadowQuality: 0
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m_RenderingLayersMask:
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serializedVersion: 0
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m_Bits: 1
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m_Bits: 4
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m_ShadowRenderingLayersMask:
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serializedVersion: 0
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m_Bits: 1
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@@ -1102,7 +1058,7 @@ Light:
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m_Enabled: 1
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serializedVersion: 11
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m_Type: 1
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 0.9381937, b: 0.8726415, a: 1}
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m_Intensity: 3
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m_Range: 10
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m_SpotAngle: 30
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@@ -1140,8 +1096,8 @@ Light:
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m_RenderMode: 0
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_RenderingLayerMask: 1
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m_Bits: 4194304
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m_RenderingLayerMask: 4
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m_Lightmapping: 4
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m_LightShadowCasterMode: 0
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m_AreaSize: {x: 1, y: 1}
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@@ -1165,13 +1121,13 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1199298671}
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serializedVersion: 2
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalRotation: {x: 0.76604444, y: 0, z: 0, w: 0.64278764}
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m_LocalPosition: {x: 10.38033, y: -13.40211, z: 12.3641}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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m_LocalEulerAnglesHint: {x: 100, y: 0, z: 0}
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--- !u!1 &1729919008
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1673,8 +1629,8 @@ Camera:
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y: 0
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width: 1
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height: 1
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near clip plane: 0.1
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far clip plane: 3000
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near clip plane: 0.01
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far clip plane: 5000
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field of view: 60.000004
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orthographic: 0
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orthographic size: 5
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@@ -1827,6 +1783,7 @@ GameObject:
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- component: {fileID: 6098876000977740681}
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- component: {fileID: 1341717235351337375}
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- component: {fileID: 7388915548948935574}
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- component: {fileID: 7388915548948935578}
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- component: {fileID: 7388915548948935575}
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- component: {fileID: 7388915548948935576}
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- component: {fileID: 7388915548948935577}
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@@ -1906,6 +1863,18 @@ MonoBehaviour:
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iterations: 3
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blurSize: 4
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blurShader: {fileID: 4800000, guid: ffeb19bc523c4332bd9a997945294325, type: 3}
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--- !u!114 &7388915548948935578
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MonoBehaviour:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7388915548948935573}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d3ee9b922c69484282c9080842cb1d02, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::NBF.PreviewManager
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--- !u!1660057539 &9223372036854775807
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SceneRoots:
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m_ObjectHideFlags: 0
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@@ -1919,4 +1888,3 @@ SceneRoots:
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- {fileID: 1199298675}
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- {fileID: 646846706}
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- {fileID: 159075240}
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- {fileID: 544582587}
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