Revert "提交修改"

This reverts commit 5750c4fe56.
This commit is contained in:
2025-10-29 22:41:47 +08:00
parent 5750c4fe56
commit 234b18d3f8
2148 changed files with 5550 additions and 13963 deletions

View File

@@ -1,7 +1,7 @@
using ProtoBuf;
using System;
using System.Collections.Generic;
using Fantasy;
using NBC;
using NBC.Network.Interface;
using NBC.Serialize;
@@ -16,7 +16,7 @@ namespace NBC
/// 请求背包列表
/// </summary>
[ProtoContract]
public partial class C2Game_GetItemsRequest : AMessage, ICustomRouteRequest
public partial class C2Game_GetItemsRequest : AMessage, ICustomRouteRequest, IProto
{
public static C2Game_GetItemsRequest Create(Scene scene)
{
@@ -38,7 +38,7 @@ namespace NBC
/// 请求背包列表响应
/// </summary>
[ProtoContract]
public partial class Game2C_GetItemsResponse : AMessage, ICustomRouteResponse
public partial class Game2C_GetItemsResponse : AMessage, ICustomRouteResponse, IProto
{
public static Game2C_GetItemsResponse Create(Scene scene)
{
@@ -65,7 +65,7 @@ namespace NBC
/// 请求使用物品
/// </summary>
[ProtoContract]
public partial class C2Game_UseItemRequest : AMessage, ICustomRouteRequest
public partial class C2Game_UseItemRequest : AMessage, ICustomRouteRequest, IProto
{
public static C2Game_UseItemRequest Create(Scene scene)
{
@@ -87,7 +87,7 @@ namespace NBC
/// 请求使用物品响应
/// </summary>
[ProtoContract]
public partial class Game2C_UseItemResponse : AMessage, ICustomRouteResponse
public partial class Game2C_UseItemResponse : AMessage, ICustomRouteResponse, IProto
{
public static Game2C_UseItemResponse Create(Scene scene)
{
@@ -108,7 +108,7 @@ namespace NBC
/// 物品变化
/// </summary>
[ProtoContract]
public partial class Game2C_ItemChange : AMessage, ICustomRouteMessage
public partial class Game2C_ItemChange : AMessage, ICustomRouteMessage, IProto
{
public static Game2C_ItemChange Create(Scene scene)
{
@@ -140,7 +140,7 @@ namespace NBC
/// 请求安装或取下配件
/// </summary>
[ProtoContract]
public partial class C2Game_RigChangeRequest : AMessage, ICustomRouteRequest
public partial class C2Game_RigChangeRequest : AMessage, ICustomRouteRequest, IProto
{
public static C2Game_RigChangeRequest Create(Scene scene)
{
@@ -171,7 +171,7 @@ namespace NBC
/// 请求安装配件响应
/// </summary>
[ProtoContract]
public partial class Game2C_RigChangeResponse : AMessage, ICustomRouteResponse
public partial class Game2C_RigChangeResponse : AMessage, ICustomRouteResponse, IProto
{
public static Game2C_RigChangeResponse Create(Scene scene)
{
@@ -198,7 +198,7 @@ namespace NBC
/// 请求鱼护列表
/// </summary>
[ProtoContract]
public partial class C2Game_GetFishsRequest : AMessage, ICustomRouteRequest
public partial class C2Game_GetFishsRequest : AMessage, ICustomRouteRequest, IProto
{
public static C2Game_GetFishsRequest Create(Scene scene)
{
@@ -220,7 +220,7 @@ namespace NBC
/// 请求鱼护列表响应
/// </summary>
[ProtoContract]
public partial class Game2C_GetFishsResponse : AMessage, ICustomRouteResponse
public partial class Game2C_GetFishsResponse : AMessage, ICustomRouteResponse, IProto
{
public static Game2C_GetFishsResponse Create(Scene scene)
{
@@ -244,7 +244,7 @@ namespace NBC
/// 鱼护变化
/// </summary>
[ProtoContract]
public partial class Game2C_FishChange : AMessage, ICustomRouteMessage
public partial class Game2C_FishChange : AMessage, ICustomRouteMessage, IProto
{
public static Game2C_FishChange Create(Scene scene)
{
@@ -273,7 +273,7 @@ namespace NBC
/// 请求出售
/// </summary>
[ProtoContract]
public partial class C2Game_SellFishRequest : AMessage, ICustomRouteRequest
public partial class C2Game_SellFishRequest : AMessage, ICustomRouteRequest, IProto
{
public static C2Game_SellFishRequest Create(Scene scene)
{
@@ -298,7 +298,7 @@ namespace NBC
/// 请求出售响应
/// </summary>
[ProtoContract]
public partial class Game2C_SellFishResponse : AMessage, ICustomRouteResponse
public partial class Game2C_SellFishResponse : AMessage, ICustomRouteResponse, IProto
{
public static Game2C_SellFishResponse Create(Scene scene)
{
@@ -325,7 +325,7 @@ namespace NBC
/// 请求购买
/// </summary>
[ProtoContract]
public partial class C2Game_BuyRequest : AMessage, ICustomRouteRequest
public partial class C2Game_BuyRequest : AMessage, ICustomRouteRequest, IProto
{
public static C2Game_BuyRequest Create(Scene scene)
{
@@ -347,7 +347,7 @@ namespace NBC
/// 请求购买响应
/// </summary>
[ProtoContract]
public partial class Game2C_BuyResponse : AMessage, ICustomRouteResponse
public partial class Game2C_BuyResponse : AMessage, ICustomRouteResponse, IProto
{
public static Game2C_BuyResponse Create(Scene scene)
{
@@ -368,4 +368,3 @@ namespace NBC
public uint ErrorCode { get; set; }
}
}