升级obi
This commit is contained in:
@@ -9,6 +9,14 @@ namespace Obi{
|
||||
{
|
||||
ObiTriangleMeshHandle handle;
|
||||
|
||||
public Mesh targetMesh
|
||||
{
|
||||
get {
|
||||
var mc = collider as MeshCollider;
|
||||
return mc?.sharedMesh;
|
||||
}
|
||||
}
|
||||
|
||||
public ObiMeshShapeTracker(ObiCollider source, MeshCollider collider){
|
||||
|
||||
this.source = source;
|
||||
@@ -23,7 +31,7 @@ namespace Obi{
|
||||
ObiColliderWorld.GetInstance().DestroyTriangleMesh(handle);
|
||||
}
|
||||
|
||||
public override bool UpdateIfNeeded ()
|
||||
public override void UpdateIfNeeded ()
|
||||
{
|
||||
|
||||
MeshCollider meshCollider = collider as MeshCollider;
|
||||
@@ -51,9 +59,11 @@ namespace Obi{
|
||||
var shape = world.colliderShapes[index];
|
||||
shape.type = ColliderShape.ShapeType.TriangleMesh;
|
||||
shape.filter = source.Filter;
|
||||
shape.flags = meshCollider.isTrigger ? 1 : 0;
|
||||
shape.rigidbodyIndex = source.Rigidbody != null ? source.Rigidbody.handle.index : -1;
|
||||
shape.SetSign(source.Inverted);
|
||||
shape.isTrigger = meshCollider.isTrigger;
|
||||
shape.rigidbodyIndex = source.Rigidbody != null ? source.Rigidbody.Handle.index : -1;
|
||||
shape.materialIndex = source.CollisionMaterial != null ? source.CollisionMaterial.handle.index : -1;
|
||||
shape.forceZoneIndex = source.ForceZone != null ? source.ForceZone.Handle.index : -1;
|
||||
shape.contactOffset = source.Thickness;
|
||||
shape.dataIndex = handle.index;
|
||||
world.colliderShapes[index] = shape;
|
||||
@@ -65,10 +75,8 @@ namespace Obi{
|
||||
|
||||
// update transform:
|
||||
var trfm = world.colliderTransforms[index];
|
||||
trfm.FromTransform(meshCollider.transform);
|
||||
trfm.FromTransform3D(meshCollider.transform, source.Rigidbody as ObiRigidbody);
|
||||
world.colliderTransforms[index] = trfm;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void Destroy()
|
||||
|
||||
Reference in New Issue
Block a user