升级obi

This commit is contained in:
2026-01-22 22:08:21 +08:00
parent 120b8cda26
commit 20f14322bc
1067 changed files with 149894 additions and 29583 deletions

View File

@@ -11,7 +11,7 @@ namespace Obi{
this.source = source;
}
public override bool UpdateIfNeeded (){
public override void UpdateIfNeeded (){
CapsuleCollider capsule = collider as CapsuleCollider;
@@ -23,9 +23,11 @@ namespace Obi{
var shape = world.colliderShapes[index];
shape.type = ColliderShape.ShapeType.Capsule;
shape.filter = source.Filter;
shape.flags = capsule.isTrigger ? 1 : 0;
shape.rigidbodyIndex = source.Rigidbody != null ? source.Rigidbody.handle.index : -1;
shape.SetSign(source.Inverted);
shape.isTrigger = capsule.isTrigger;
shape.rigidbodyIndex = source.Rigidbody != null ? source.Rigidbody.Handle.index : -1;
shape.materialIndex = source.CollisionMaterial != null ? source.CollisionMaterial.handle.index : -1;
shape.forceZoneIndex = source.ForceZone != null ? source.ForceZone.Handle.index : -1;
shape.contactOffset = source.Thickness;
shape.center = capsule.center;
shape.size = new Vector4(capsule.radius, capsule.height, capsule.direction, 0);
@@ -38,10 +40,8 @@ namespace Obi{
// update transform:
var trfm = world.colliderTransforms[index];
trfm.FromTransform(capsule.transform);
trfm.FromTransform3D(capsule.transform, source.Rigidbody as ObiRigidbody);
world.colliderTransforms[index] = trfm;
return true;
}
}