升级obi

This commit is contained in:
2026-01-22 22:08:21 +08:00
parent 120b8cda26
commit 20f14322bc
1067 changed files with 149894 additions and 29583 deletions

View File

@@ -8,12 +8,12 @@ namespace Obi
[Serializable]
public class ObiPinConstraintsBatch : ObiConstraintsBatch
{
protected IPinConstraintsBatchImpl m_BatchImpl;
protected IPinConstraintsBatchImpl m_BatchImpl;
/// <summary>
/// for each constraint, handle of the pinned collider.
/// </summary>
[HideInInspector] public List<ObiColliderHandle> pinBodies = new List<ObiColliderHandle>();
[HideInInspector] public List<ObiColliderHandle> pinBodies = new List<ObiColliderHandle>();
/// <summary>
/// index of the pinned collider in the collider world.
@@ -23,22 +23,17 @@ namespace Obi
/// <summary>
/// Pin position expressed in the attachment's local space.
/// </summary>
[HideInInspector] public ObiNativeVector4List offsets = new ObiNativeVector4List();
[HideInInspector] public ObiNativeVector4List offsets = new ObiNativeVector4List();
/// <summary>
/// Rest Darboux vector for each constraint.
/// </summary>
[HideInInspector] public ObiNativeQuaternionList restDarbouxVectors = new ObiNativeQuaternionList();
[HideInInspector] public ObiNativeQuaternionList restDarbouxVectors = new ObiNativeQuaternionList();
/// <summary>
/// Compliances of pin constraits. 2 float per constraint (positional and rotational compliance).
/// </summary>
[HideInInspector] public ObiNativeFloatList stiffnesses = new ObiNativeFloatList();
/// <summary>
/// One float per constraint: break threshold.
/// </summary>
[HideInInspector] public ObiNativeFloatList breakThresholds = new ObiNativeFloatList();
[HideInInspector] public ObiNativeFloatList stiffnesses = new ObiNativeFloatList();
public override Oni.ConstraintType constraintType
{
@@ -54,18 +49,17 @@ namespace Obi
{
}
public void AddConstraint(int solverIndex, ObiColliderBase body, Vector3 offset, Quaternion restDarboux, float linearCompliance, float rotationalCompliance, float breakThreshold)
public void AddConstraint(int solverIndex, ObiColliderBase body, Vector3 offset, Quaternion restDarboux, float linearCompliance, float rotationalCompliance, bool projectRenderable = false)
{
RegisterConstraint();
particleIndices.Add(solverIndex);
pinBodies.Add(body != null ? body.Handle : new ObiColliderHandle());
colliderIndices.Add(body != null ? body.Handle.index : -1);
offsets.Add(offset);
offsets.Add(new Vector4(offset.x, offset.y, offset.z, projectRenderable ? 1:0));
restDarbouxVectors.Add(restDarboux);
stiffnesses.Add(linearCompliance);
stiffnesses.Add(rotationalCompliance);
breakThresholds.Add(breakThreshold);
}
public override void Clear()
@@ -108,13 +102,11 @@ namespace Obi
offsets.ResizeUninitialized(m_ActiveConstraintCount + batch.activeConstraintCount);
restDarbouxVectors.ResizeUninitialized(m_ActiveConstraintCount + batch.activeConstraintCount);
stiffnesses.ResizeUninitialized((m_ActiveConstraintCount + batch.activeConstraintCount) * 2);
breakThresholds.ResizeUninitialized(m_ActiveConstraintCount + batch.activeConstraintCount);
lambdas.ResizeInitialized((m_ActiveConstraintCount + batch.activeConstraintCount) * 4);
offsets.CopyFrom(batch.offsets, 0, m_ActiveConstraintCount, batch.activeConstraintCount);
restDarbouxVectors.CopyFrom(batch.restDarbouxVectors, 0, m_ActiveConstraintCount, batch.activeConstraintCount);
stiffnesses.CopyFrom(batch.stiffnesses, 0, m_ActiveConstraintCount * 2, batch.activeConstraintCount * 2);
breakThresholds.CopyFrom(batch.breakThresholds, 0, m_ActiveConstraintCount, batch.activeConstraintCount);
for (int i = 0; i < batch.activeConstraintCount; ++i)
{
@@ -139,6 +131,13 @@ namespace Obi
public override void RemoveFromSolver(ObiSolver solver)
{
base.RemoveFromSolver(solver);
restDarbouxVectors.Dispose();
colliderIndices.Dispose();
offsets.Dispose();
stiffnesses.Dispose();
if (solver != null && solver.implementation != null)
solver.implementation.DestroyConstraintsBatch(m_BatchImpl as IConstraintsBatchImpl);
}