升级obi

This commit is contained in:
2026-01-22 22:08:21 +08:00
parent 120b8cda26
commit 20f14322bc
1067 changed files with 149894 additions and 29583 deletions

View File

@@ -1,22 +1,25 @@
using UnityEngine;
using System.Collections;
public class ObjectLimit : MonoBehaviour
{
public float minX = 0;
public float maxX = 1;
public float minY = 0;
public float maxY = 1;
public float minZ = 0;
public float maxZ = 1;
void Update()
{
transform.localPosition = new Vector3(Mathf.Clamp(gameObject.transform.localPosition.x,minX,maxX),
Mathf.Clamp(gameObject.transform.localPosition.y,minY,maxY),
Mathf.Clamp(gameObject.transform.localPosition.z,minZ,maxZ));
}
}
namespace Obi.Samples
{
public class ObjectLimit : MonoBehaviour
{
public float minX = 0;
public float maxX = 1;
public float minY = 0;
public float maxY = 1;
public float minZ = 0;
public float maxZ = 1;
void Update()
{
transform.localPosition = new Vector3(Mathf.Clamp(gameObject.transform.localPosition.x, minX, maxX),
Mathf.Clamp(gameObject.transform.localPosition.y, minY, maxY),
Mathf.Clamp(gameObject.transform.localPosition.z, minZ, maxZ));
}
}
}