升级obi

This commit is contained in:
2026-01-22 22:08:21 +08:00
parent 120b8cda26
commit 20f14322bc
1067 changed files with 149894 additions and 29583 deletions

View File

@@ -1,6 +1,6 @@
using UnityEngine;
namespace Obi
namespace Obi.Samples
{
[RequireComponent(typeof(Camera))]
public class LookAroundCamera : MonoBehaviour
@@ -64,7 +64,10 @@ namespace Obi
currentShot.position += delta * Time.deltaTime * movementSpeed;
if (Input.GetKey(KeyCode.Mouse0))
var system = UnityEngine.EventSystems.EventSystem.current;
bool focusUI = system != null && system.IsPointerOverGameObject();
if (Input.GetKey(KeyCode.Mouse0) && !focusUI)
{
float deltaX = Input.GetAxis("Mouse X") * rotationSpeed;
float deltaY = Input.GetAxis("Mouse Y") * rotationSpeed;