调整目录结构
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10
Assets/Scripts/Model/Common/Input/InteractiveObject.cs
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10
Assets/Scripts/Model/Common/Input/InteractiveObject.cs
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using System;
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using UnityEngine;
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namespace NBF
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{
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public class InteractiveObject : MonoBehaviour
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{
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[Header("交互类型")] public UIDef.InteractiveType Type;
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}
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}
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fileFormatVersion: 2
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guid: aa29ad8321da4a29a6fb475e9e97f87e
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timeCreated: 1747577976
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2773
Assets/Scripts/Model/Common/Input/PlayerInputControl.cs
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2773
Assets/Scripts/Model/Common/Input/PlayerInputControl.cs
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fileFormatVersion: 2
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guid: cdaa795bad2ccc34faab0c9036785b02
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