地图相关协议

This commit is contained in:
2025-08-25 23:56:28 +08:00
parent a3768e4aa2
commit 110daec6ea
13 changed files with 111 additions and 33 deletions

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@@ -0,0 +1,9 @@
namespace NBF.Fishing2
{
/// <summary>
/// 登录完成
/// </summary>
public struct LoginFinish
{
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: a85bf2f0e79b42caab50178c5b9c89e6
timeCreated: 1756132556

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 3ea88c9233de496b971c64715426805f
timeCreated: 1756132197

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@@ -0,0 +1,22 @@
using NBC;
namespace NBF.Fishing2
{
public static class MapHelper
{
/// <summary>
/// 开始进入地图
/// </summary>
public static async FTask Enter(int mapId, long roomId = 0)
{
var response = (Map2C_EnterMapResponse)await Net.Call(new C2Map_EnterMapRequest()
{
MapId = mapId,
RoomId = roomId
});
Log.Info($"创建房间请求返回={response.MapId}");
await FTask.CompletedTask;
}
}
}

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@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: dfc04c7d83084b7784cb7cf69dde1be6
timeCreated: 1756132207

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@@ -224,24 +224,52 @@ namespace NBC
public QuaternionInfo Rotation { get; set; } public QuaternionInfo Rotation { get; set; }
} }
[ProtoContract] [ProtoContract]
public partial class Map2C_CreateMapResponse : AMessage, ICustomRouteResponse, IProto public partial class C2Map_CreateRoomRequest : AMessage, ICustomRouteRequest, IProto
{ {
public static Map2C_CreateMapResponse Create(Scene scene) public static C2Map_CreateRoomRequest Create(Scene scene)
{ {
return scene.MessagePoolComponent.Rent<Map2C_CreateMapResponse>(); return scene.MessagePoolComponent.Rent<C2Map_CreateRoomRequest>();
}
public override void Dispose()
{
MapId = default;
Password = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2Map_CreateRoomRequest>(this);
#endif
}
[ProtoIgnore]
public Map2C_CreateRoomResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2Map_CreateRoomRequest; }
[ProtoIgnore]
public int RouteType => Fantasy.RouteType.MapRoute;
[ProtoMember(1)]
public int MapId { get; set; }
[ProtoMember(2)]
public string Password { get; set; }
}
[ProtoContract]
public partial class Map2C_CreateRoomResponse : AMessage, ICustomRouteResponse, IProto
{
public static Map2C_CreateRoomResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<Map2C_CreateRoomResponse>();
} }
public override void Dispose() public override void Dispose()
{ {
ErrorCode = default; ErrorCode = default;
Units.Clear(); MapId = default;
RoomId = default;
#if FANTASY_NET || FANTASY_UNITY #if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<Map2C_CreateMapResponse>(this); GetScene().MessagePoolComponent.Return<Map2C_CreateRoomResponse>(this);
#endif #endif
} }
public uint OpCode() { return OuterOpcode.Map2C_CreateMapResponse; } public uint OpCode() { return OuterOpcode.Map2C_CreateRoomResponse; }
[ProtoMember(1)] [ProtoMember(1)]
public List<MapUnitInfo> Units = new List<MapUnitInfo>(); public int MapId { get; set; }
[ProtoMember(2)] [ProtoMember(2)]
public long RoomId { get; set; }
[ProtoMember(3)]
public uint ErrorCode { get; set; } public uint ErrorCode { get; set; }
} }
[ProtoContract] [ProtoContract]
@@ -279,15 +307,18 @@ namespace NBC
public override void Dispose() public override void Dispose()
{ {
ErrorCode = default; ErrorCode = default;
Units.Clear(); Roles.Clear();
MapId = default;
#if FANTASY_NET || FANTASY_UNITY #if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<Map2C_EnterMapResponse>(this); GetScene().MessagePoolComponent.Return<Map2C_EnterMapResponse>(this);
#endif #endif
} }
public uint OpCode() { return OuterOpcode.Map2C_EnterMapResponse; } public uint OpCode() { return OuterOpcode.Map2C_EnterMapResponse; }
[ProtoMember(1)] [ProtoMember(1)]
public List<MapUnitInfo> Units = new List<MapUnitInfo>(); public List<MapUnitInfo> Roles = new List<MapUnitInfo>();
[ProtoMember(2)] [ProtoMember(2)]
public long MapId { get; set; }
[ProtoMember(3)]
public uint ErrorCode { get; set; } public uint ErrorCode { get; set; }
} }
[ProtoContract] [ProtoContract]

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@@ -2,8 +2,9 @@ namespace Fantasy
{ {
public static partial class OuterOpcode public static partial class OuterOpcode
{ {
public const uint Map2C_CreateMapResponse = 2415929105; public const uint C2Map_CreateRoomRequest = 2281711377;
public const uint C2Map_EnterMapRequest = 2281711377; public const uint Map2C_CreateRoomResponse = 2415929105;
public const uint C2Map_EnterMapRequest = 2281711378;
public const uint Map2C_EnterMapResponse = 2415929106; public const uint Map2C_EnterMapResponse = 2415929106;
public const uint C2Map_Move = 2147493649; public const uint C2Map_Move = 2147493649;
public const uint Map2C_RoleEnterMapNotify = 2147493650; public const uint Map2C_RoleEnterMapNotify = 2147493650;
@@ -16,38 +17,38 @@ namespace Fantasy
public const uint C2G_LoginRequest = 268445458; public const uint C2G_LoginRequest = 268445458;
public const uint G2C_LoginResponse = 402663186; public const uint G2C_LoginResponse = 402663186;
public const uint G2C_RepeatLogin = 134227729; public const uint G2C_RepeatLogin = 134227729;
public const uint C2Game_GetRoleInfoRequest = 2281711378; public const uint C2Game_GetRoleInfoRequest = 2281711379;
public const uint Game2C_GetRoleInfoResponse = 2415929107; public const uint Game2C_GetRoleInfoResponse = 2415929107;
public const uint C2S_GetConversationsRequest = 2281711379; public const uint C2S_GetConversationsRequest = 2281711380;
public const uint S2C_GetConversationsResponse = 2415929108; public const uint S2C_GetConversationsResponse = 2415929108;
public const uint C2S_SendMailRequest = 2281711380; public const uint C2S_SendMailRequest = 2281711381;
public const uint S2C_SendMailResponse = 2415929109; public const uint S2C_SendMailResponse = 2415929109;
public const uint C2S_DeleteMailRequest = 2281711381; public const uint C2S_DeleteMailRequest = 2281711382;
public const uint S2C_DeleteMailResponse = 2415929110; public const uint S2C_DeleteMailResponse = 2415929110;
public const uint S2C_HaveMail = 2147493655; public const uint S2C_HaveMail = 2147493655;
public const uint S2C_MailState = 2147493656; public const uint S2C_MailState = 2147493656;
public const uint C2S_CreateChannelRequest = 2281711382; public const uint C2S_CreateChannelRequest = 2281711383;
public const uint S2C_CreateChannelResponse = 2415929111; public const uint S2C_CreateChannelResponse = 2415929111;
public const uint C2S_JoinChannelRequest = 2281711383; public const uint C2S_JoinChannelRequest = 2281711384;
public const uint S2C_JoinChannelResponse = 2415929112; public const uint S2C_JoinChannelResponse = 2415929112;
public const uint C2S_SendMessageRequest = 2281711384; public const uint C2S_SendMessageRequest = 2281711385;
public const uint S2C_SendMessageResponse = 2415929113; public const uint S2C_SendMessageResponse = 2415929113;
public const uint S2C_Message = 2147493657; public const uint S2C_Message = 2147493657;
public const uint C2S_CreateClubRequest = 2281711385; public const uint C2S_CreateClubRequest = 2281711386;
public const uint S2C_CreateClubResponse = 2415929114; public const uint S2C_CreateClubResponse = 2415929114;
public const uint C2S_GetClubInfoRequest = 2281711386; public const uint C2S_GetClubInfoRequest = 2281711387;
public const uint S2C_GetClubInfoResponse = 2415929115; public const uint S2C_GetClubInfoResponse = 2415929115;
public const uint C2S_GetMemberListRequest = 2281711387; public const uint C2S_GetMemberListRequest = 2281711388;
public const uint S2C_GetMemberListResponse = 2415929116; public const uint S2C_GetMemberListResponse = 2415929116;
public const uint C2S_GetClubListRequest = 2281711388; public const uint C2S_GetClubListRequest = 2281711389;
public const uint S2C_GetClubListResponse = 2415929117; public const uint S2C_GetClubListResponse = 2415929117;
public const uint C2S_JoinClubRequest = 2281711389; public const uint C2S_JoinClubRequest = 2281711390;
public const uint S2C_JoinClubResponse = 2415929118; public const uint S2C_JoinClubResponse = 2415929118;
public const uint C2S_LeaveClubRequest = 2281711390; public const uint C2S_LeaveClubRequest = 2281711391;
public const uint S2C_LeaveClubResponse = 2415929119; public const uint S2C_LeaveClubResponse = 2415929119;
public const uint C2S_DissolveClubRequest = 2281711391; public const uint C2S_DissolveClubRequest = 2281711392;
public const uint S2C_DissolveClubResponse = 2415929120; public const uint S2C_DissolveClubResponse = 2415929120;
public const uint C2S_DisposeJoinRequest = 2281711392; public const uint C2S_DisposeJoinRequest = 2281711393;
public const uint S2C_DisposeJoinResponse = 2415929121; public const uint S2C_DisposeJoinResponse = 2415929121;
public const uint S2C_ClubChange = 2147493658; public const uint S2C_ClubChange = 2147493658;
} }

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@@ -7,5 +7,6 @@ namespace Fantasy
public const int SocialRoute = 1002; // Social public const int SocialRoute = 1002; // Social
public const int GameRoute = 1003; // Game public const int GameRoute = 1003; // Game
public const int MapRoute = 1004; // Map public const int MapRoute = 1004; // Map
public const int RoomRoute = 1005; // Room
} }
} }

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@@ -52,6 +52,7 @@ namespace NBF
} }
Log.Debug($"登录到Gate服务器成功ErrorCode:{loginResponse.ErrorCode}"); Log.Debug($"登录到Gate服务器成功ErrorCode:{loginResponse.ErrorCode}");
await _session.Scene.EventComponent.PublishAsync(new ChangePosition());
} }
} }
} }

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@@ -20,13 +20,14 @@ namespace NBF
{ {
if (btn == BtnLogin) if (btn == BtnLogin)
{ {
var unitGameObject = new GameObject("Unit"); OnLoginClick().Coroutine();
var unit = Entity.Create<Unit>(App.Main, true, true);
var unitUnity = unit.AddComponent<UnitUnityComponent>();
unitUnity.SetGameObject(unitGameObject);
// App.Main.add
// LoginHelper.Login(InputAccount.text).Coroutine();
} }
} }
private async FTask OnLoginClick()
{
await LoginHelper.Login(InputAccount.text);
await MapHelper.Enter(99);
}
} }
} }

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@@ -9,6 +9,9 @@ onBoardingDoNotAskAgain = true
showPackageIndexes = false showPackageIndexes = false
showStatusBar = false showStatusBar = false
scopes = { scopes = {
"last_search.66F56946" = ""
"OpenInspectorPreview.66F56946" = "0"
"currentGroup.66F56946" = null
} }
providers = { providers = {
asset = { asset = {