地图相关协议
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@@ -224,24 +224,52 @@ namespace NBC
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public QuaternionInfo Rotation { get; set; }
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}
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[ProtoContract]
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public partial class Map2C_CreateMapResponse : AMessage, ICustomRouteResponse, IProto
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public partial class C2Map_CreateRoomRequest : AMessage, ICustomRouteRequest, IProto
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{
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public static Map2C_CreateMapResponse Create(Scene scene)
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public static C2Map_CreateRoomRequest Create(Scene scene)
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{
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return scene.MessagePoolComponent.Rent<Map2C_CreateMapResponse>();
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return scene.MessagePoolComponent.Rent<C2Map_CreateRoomRequest>();
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}
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public override void Dispose()
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{
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MapId = default;
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Password = default;
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<C2Map_CreateRoomRequest>(this);
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#endif
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}
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[ProtoIgnore]
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public Map2C_CreateRoomResponse ResponseType { get; set; }
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public uint OpCode() { return OuterOpcode.C2Map_CreateRoomRequest; }
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[ProtoIgnore]
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public int RouteType => Fantasy.RouteType.MapRoute;
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[ProtoMember(1)]
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public int MapId { get; set; }
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[ProtoMember(2)]
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public string Password { get; set; }
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}
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[ProtoContract]
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public partial class Map2C_CreateRoomResponse : AMessage, ICustomRouteResponse, IProto
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{
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public static Map2C_CreateRoomResponse Create(Scene scene)
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{
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return scene.MessagePoolComponent.Rent<Map2C_CreateRoomResponse>();
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}
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public override void Dispose()
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{
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ErrorCode = default;
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Units.Clear();
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MapId = default;
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RoomId = default;
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<Map2C_CreateMapResponse>(this);
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GetScene().MessagePoolComponent.Return<Map2C_CreateRoomResponse>(this);
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#endif
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}
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public uint OpCode() { return OuterOpcode.Map2C_CreateMapResponse; }
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public uint OpCode() { return OuterOpcode.Map2C_CreateRoomResponse; }
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[ProtoMember(1)]
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public List<MapUnitInfo> Units = new List<MapUnitInfo>();
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public int MapId { get; set; }
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[ProtoMember(2)]
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public long RoomId { get; set; }
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[ProtoMember(3)]
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public uint ErrorCode { get; set; }
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}
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[ProtoContract]
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@@ -279,15 +307,18 @@ namespace NBC
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public override void Dispose()
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{
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ErrorCode = default;
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Units.Clear();
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Roles.Clear();
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MapId = default;
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<Map2C_EnterMapResponse>(this);
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#endif
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}
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public uint OpCode() { return OuterOpcode.Map2C_EnterMapResponse; }
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[ProtoMember(1)]
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public List<MapUnitInfo> Units = new List<MapUnitInfo>();
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public List<MapUnitInfo> Roles = new List<MapUnitInfo>();
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[ProtoMember(2)]
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public long MapId { get; set; }
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[ProtoMember(3)]
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public uint ErrorCode { get; set; }
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}
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[ProtoContract]
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@@ -2,8 +2,9 @@ namespace Fantasy
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{
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public static partial class OuterOpcode
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{
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public const uint Map2C_CreateMapResponse = 2415929105;
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public const uint C2Map_EnterMapRequest = 2281711377;
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public const uint C2Map_CreateRoomRequest = 2281711377;
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public const uint Map2C_CreateRoomResponse = 2415929105;
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public const uint C2Map_EnterMapRequest = 2281711378;
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public const uint Map2C_EnterMapResponse = 2415929106;
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public const uint C2Map_Move = 2147493649;
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public const uint Map2C_RoleEnterMapNotify = 2147493650;
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@@ -16,38 +17,38 @@ namespace Fantasy
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public const uint C2G_LoginRequest = 268445458;
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public const uint G2C_LoginResponse = 402663186;
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public const uint G2C_RepeatLogin = 134227729;
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public const uint C2Game_GetRoleInfoRequest = 2281711378;
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public const uint C2Game_GetRoleInfoRequest = 2281711379;
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public const uint Game2C_GetRoleInfoResponse = 2415929107;
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public const uint C2S_GetConversationsRequest = 2281711379;
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public const uint C2S_GetConversationsRequest = 2281711380;
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public const uint S2C_GetConversationsResponse = 2415929108;
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public const uint C2S_SendMailRequest = 2281711380;
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public const uint C2S_SendMailRequest = 2281711381;
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public const uint S2C_SendMailResponse = 2415929109;
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public const uint C2S_DeleteMailRequest = 2281711381;
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public const uint C2S_DeleteMailRequest = 2281711382;
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public const uint S2C_DeleteMailResponse = 2415929110;
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public const uint S2C_HaveMail = 2147493655;
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public const uint S2C_MailState = 2147493656;
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public const uint C2S_CreateChannelRequest = 2281711382;
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public const uint C2S_CreateChannelRequest = 2281711383;
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public const uint S2C_CreateChannelResponse = 2415929111;
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public const uint C2S_JoinChannelRequest = 2281711383;
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public const uint C2S_JoinChannelRequest = 2281711384;
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public const uint S2C_JoinChannelResponse = 2415929112;
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public const uint C2S_SendMessageRequest = 2281711384;
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public const uint C2S_SendMessageRequest = 2281711385;
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public const uint S2C_SendMessageResponse = 2415929113;
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public const uint S2C_Message = 2147493657;
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public const uint C2S_CreateClubRequest = 2281711385;
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public const uint C2S_CreateClubRequest = 2281711386;
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public const uint S2C_CreateClubResponse = 2415929114;
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public const uint C2S_GetClubInfoRequest = 2281711386;
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public const uint C2S_GetClubInfoRequest = 2281711387;
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public const uint S2C_GetClubInfoResponse = 2415929115;
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public const uint C2S_GetMemberListRequest = 2281711387;
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public const uint C2S_GetMemberListRequest = 2281711388;
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public const uint S2C_GetMemberListResponse = 2415929116;
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public const uint C2S_GetClubListRequest = 2281711388;
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public const uint C2S_GetClubListRequest = 2281711389;
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public const uint S2C_GetClubListResponse = 2415929117;
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public const uint C2S_JoinClubRequest = 2281711389;
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public const uint C2S_JoinClubRequest = 2281711390;
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public const uint S2C_JoinClubResponse = 2415929118;
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public const uint C2S_LeaveClubRequest = 2281711390;
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public const uint C2S_LeaveClubRequest = 2281711391;
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public const uint S2C_LeaveClubResponse = 2415929119;
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public const uint C2S_DissolveClubRequest = 2281711391;
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public const uint C2S_DissolveClubRequest = 2281711392;
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public const uint S2C_DissolveClubResponse = 2415929120;
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public const uint C2S_DisposeJoinRequest = 2281711392;
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public const uint C2S_DisposeJoinRequest = 2281711393;
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public const uint S2C_DisposeJoinResponse = 2415929121;
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public const uint S2C_ClubChange = 2147493658;
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}
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@@ -7,5 +7,6 @@ namespace Fantasy
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public const int SocialRoute = 1002; // Social
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public const int GameRoute = 1003; // Game
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public const int MapRoute = 1004; // Map
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public const int RoomRoute = 1005; // Room
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}
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}
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